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  /external/skia/include/core/
SkDeviceProperties.h 8 struct Geometry {
24 /** The layout of the pixel specifies its subpixel geometry.
70 static Geometry MakeDefault() {
73 Geometry ret = { SkToU8(orientation | layout) };
77 static Geometry Make(Orientation orientation, Layout layout) {
78 Geometry ret = { SkToU8(orientation | layout) };
86 SkDeviceProperties ret = { Geometry::MakeDefault(), SK_GAMMA_EXPONENT };
90 static SkDeviceProperties Make(Geometry geometry, SkScalar gamma) {
91 SkDeviceProperties ret = { geometry, gamma }
    [all...]
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/common/
Geometry.js 31 WebInspector.Geometry = {};
36 WebInspector.Geometry._Eps = 1e-5;
44 WebInspector.Geometry.Vector = function(x, y, z)
51 WebInspector.Geometry.Vector.prototype = {
63 if (length <= WebInspector.Geometry._Eps)
78 WebInspector.Geometry.EulerAngles = function(alpha, beta, gamma)
87 * @return {!WebInspector.Geometry.EulerAngles}
89 WebInspector.Geometry.EulerAngles.fromRotationMatrix = function(rotationMatrix)
94 return new WebInspector.Geometry.EulerAngles(WebInspector.Geometry.radToDeg(alpha), WebInspector.Geometry.radToDeg(beta), WebInspector.Geometry.radToDeg(gamma))
    [all...]
  /external/eigen/demos/opengl/
trackball.h 13 #include <Eigen/Geometry>
camera.h 13 #include <Eigen/Geometry>
gpuhelper.h 13 #include <Eigen/Geometry>
  /external/skia/gm/
deviceproperties.cpp 44 SkDeviceProperties::Geometry::Make(SkDeviceProperties::Geometry::kVertical_Orientation,
45 SkDeviceProperties::Geometry::kBGR_Layout),
  /frameworks/native/services/surfaceflinger/
Layer.h 90 struct Geometry {
94 inline bool operator ==(const Geometry& rhs) const {
97 inline bool operator !=(const Geometry& rhs) const {
103 Geometry active;
104 Geometry requested;
  /external/chromium_org/third_party/skia/tests/
GeometryTest.cpp 36 DEF_TEST(Geometry, reporter) {
  /external/eigen/bench/
quatmul.cpp 3 #include <Eigen/Geometry>
benchGeometry.cpp 4 #include <Eigen/Geometry>
geometry.cpp 3 #include <Eigen/Geometry>
eig33.cpp 42 #include <Eigen/Geometry>
  /external/skia/tests/
GeometryTest.cpp 36 DEF_TEST(Geometry, reporter) {
  /external/eigen/test/eigen2/
eigen2_alignedbox.cpp 11 #include <Eigen/Geometry>
eigen2_parametrizedline.cpp 12 #include <Eigen/Geometry>
eigen2_hyperplane.cpp 12 #include <Eigen/Geometry>
eigen2_newstdvector.cpp 13 #include <Eigen/Geometry>
eigen2_qtvector.cpp 15 #include <Eigen/Geometry>
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
ntdddisk.h 299 DISK_GEOMETRY Geometry;
304 #define DiskGeometryGetPartition(Geometry) \
305 ((PDISK_PARTITION_INFO)((Geometry) + 1))
307 #define DiskGeometryGetDetect(Geometry)\
308 ((PDISK_DETECTION_INFO)(((PBYTE)DiskGeometryGetPartition(Geometry) + \
309 DiskGeometryGetPartition(Geometry)->SizeOfPartitionInfo)))
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
Layers3DView.js     [all...]
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/sdk/
LayerTreeModel.js 816 var anchorVector = new WebInspector.Geometry.Vector(this._layerPayload.width * this.anchorPoint()[0], this._layerPayload.height * this.anchorPoint()[1], this.anchorPoint()[2]);
817 var anchorPoint = WebInspector.Geometry.multiplyVectorByMatrixAndNormalize(anchorVector, matrix);
845 var point = WebInspector.Geometry.multiplyVectorByMatrixAndNormalize(new WebInspector.Geometry.Vector(vertices[i * 3], vertices[i * 3 + 1], vertices[i * 3 + 2]), matrix);
  /external/eigen/test/
geo_eulerangles.cpp 11 #include <Eigen/Geometry>
geo_orthomethods.cpp 11 #include <Eigen/Geometry>
16 Geometry/OrthoMethods.h
geo_parametrizedline.cpp 12 #include <Eigen/Geometry>
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/main/
OverridesView.js 658 var axis = WebInspector.Geometry.crossProduct(this._mouseDownVector, mouseMoveVector);
660 var angle = WebInspector.Geometry.calculateAngle(this._mouseDownVector, mouseMoveVector);
665 var eulerAngles = WebInspector.Geometry.EulerAngles.fromRotationMatrix(this._currentMatrix);
697 * @return {?WebInspector.Geometry.Vector}
707 return new WebInspector.Geometry.Vector(sphereX, sphereY, 0.5 / Math.sqrt(sqrSum));
709 return new WebInspector.Geometry.Vector(sphereX, sphereY, Math.sqrt(1 - sqrSum));

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