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Searched
refs:GeometryShaderOutputType
(Results
1 - 6
of
6
) sorted by null
/external/deqp/framework/referencerenderer/
rrShaders.cpp
30
GeometryShader::GeometryShader (size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderInputType inputType,
GeometryShaderOutputType
outputType, size_t verticesOut, size_t numInvocations)
rrShaders.hpp
156
enum
GeometryShaderOutputType
177
GeometryShaderOutputType
outputType,
186
inline
GeometryShaderOutputType
getOutputType (void) const { return m_outputType; }
192
const
GeometryShaderOutputType
m_outputType;
/external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.hpp
43
rr::
GeometryShaderOutputType
mapGLGeometryShaderOutputType (deUint32 primitive);
sglrShaderProgram.hpp
128
rr::
GeometryShaderOutputType
outputType_,
139
rr::
GeometryShaderOutputType
outputType;
sglrReferenceUtils.cpp
181
rr::
GeometryShaderOutputType
mapGLGeometryShaderOutputType (deUint32 primitive)
/external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp
130
std::string outputTypeToGLString (rr::
GeometryShaderOutputType
outputType)
186
VertexExpanderShader (rr::GeometryShaderInputType inputType, rr::
GeometryShaderOutputType
outputType);
194
std::string genGeometrySource (rr::GeometryShaderInputType inputType, rr::
GeometryShaderOutputType
outputType) const;
197
VertexExpanderShader::VertexExpanderShader (rr::GeometryShaderInputType inputType, rr::
GeometryShaderOutputType
outputType)
268
std::string VertexExpanderShader::genGeometrySource (rr::GeometryShaderInputType inputType, rr::
GeometryShaderOutputType
outputType) const
285
VertexEmitterShader (int emitCountA, int endCountA, int emitCountB, int endCountB, rr::
GeometryShaderOutputType
outputType);
292
std::string genGeometrySource (int emitCountA, int endCountA, int emitCountB, int endCountB, rr::
GeometryShaderOutputType
outputType) const;
300
VertexEmitterShader::VertexEmitterShader (int emitCountA, int endCountA, int emitCountB, int endCountB, rr::
GeometryShaderOutputType
outputType)
369
std::string VertexEmitterShader::genGeometrySource (int emitCountA, int endCountA, int emitCountB, int endCountB, rr::
GeometryShaderOutputType
outputType) const
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