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    Searched refs:NO_FENCE (Results 1 - 19 of 19) sorted by null

  /frameworks/native/include/gui/
BufferItemConsumer.h 89 const sp<Fence>& releaseFence = Fence::NO_FENCE);
  /frameworks/native/libs/ui/
Fence.cpp 32 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence);
77 // valid fence (e.g. NO_FENCE) we merge the one valid fence with itself so
86 return NO_FENCE;
93 return NO_FENCE;
  /frameworks/native/include/ui/
Fence.h 42 static const sp<Fence> NO_FENCE;
  /frameworks/native/libs/gui/tests/
StreamSplitter_test.cpp 115 Fence::NO_FENCE);
128 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
181 Fence::NO_FENCE);
196 Fence::NO_FENCE));
238 Fence::NO_FENCE);
BufferQueue_test.cpp 128 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
154 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
248 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
277 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
305 EGL_NO_SYNC_KHR, Fence::NO_FENCE));
342 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
IGraphicBufferProducer_test.cpp 64 const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposer.cpp 725 return Fence::NO_FENCE;
736 return fd >= 0 ? new Fence(fd) : Fence::NO_FENCE;
764 disp.lastRetireFence = Fence::NO_FENCE;
813 dd.lastRetireFence = Fence::NO_FENCE;
814 dd.lastDisplayFence = Fence::NO_FENCE;
815 dd.outbufAcquireFence = Fence::NO_FENCE;
882 return Fence::NO_FENCE;
    [all...]
VirtualDisplaySurface.cpp 534 mFbFence = Fence::NO_FENCE;
535 mOutputFence = Fence::NO_FENCE;
558 result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE,
  /frameworks/native/libs/gui/
ConsumerBase.cpp 97 mSlots[slotIndex].mFence = Fence::NO_FENCE;
255 mSlots[slot].mFence = Fence::NO_FENCE;
BufferQueueProducer.cpp 42 mLastQueueBufferFence(Fence::NO_FENCE),
322 mSlots[found].mFence = Fence::NO_FENCE;
337 mSlots[found].mFence = Fence::NO_FENCE;
506 mSlots[*outSlot].mFence = Fence::NO_FENCE;
    [all...]
BufferQueueConsumer.cpp 157 mSlots[slot].mFence = Fence::NO_FENCE;
254 mSlots[*outSlot].mFence = Fence::NO_FENCE;
BufferQueueCore.cpp 205 mSlots[slot].mFence = Fence::NO_FENCE;
StreamSplitter.cpp 276 : mBuffer(buffer), mMergedFence(Fence::NO_FENCE), mReleaseCount(0) {}
GLConsumer.cpp 124 mCurrentFence(Fence::NO_FENCE),
151 mCurrentFence(Fence::NO_FENCE),
292 mCurrentFence = Fence::NO_FENCE;
    [all...]
Surface.cpp 270 sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
318 sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 294 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE);
455 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE);
482 Fence::NO_FENCE);
536 Fence::NO_FENCE);
  /frameworks/av/services/camera/libcameraservice/device3/
StatusTracker.cpp 88 markComponent(id, ACTIVE, Fence::NO_FENCE);
Camera3Device.cpp     [all...]
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 323 EGL_NO_SYNC_KHR, Fence::NO_FENCE);
423 Fence::NO_FENCE);

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