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    Searched refs:PLAYING_STATE (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioScheduledSourceNode.h 44 // PLAYING_STATE - Generating sound.
53 PLAYING_STATE = 2,
66 bool isPlayingOrScheduled() const { return m_playbackState == PLAYING_STATE || m_playbackState == SCHEDULED_STATE; }
74 // We handle the transition into PLAYING_STATE and FINISHED_STATE here,
AudioScheduledSourceNode.cpp 90 // Increment the active source count only if we're transitioning from SCHEDULED_STATE to PLAYING_STATE.
91 m_playbackState = PLAYING_STATE;
  /packages/apps/SoundRecorder/src/com/android/soundrecorder/
Recorder.java 39 public static final int PLAYING_STATE = 2;
106 if (mState == RECORDING_STATE || mState == PLAYING_STATE)
232 setState(PLAYING_STATE);
SoundRecorder.java 430 case Recorder.PLAYING_STATE:
652 boolean ongoing = state == Recorder.RECORDING_STATE || state == Recorder.PLAYING_STATE;
658 if (state == Recorder.PLAYING_STATE) {
791 case Recorder.PLAYING_STATE:
821 if (state == Recorder.PLAYING_STATE || state == Recorder.RECORDING_STATE) {

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