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Searched
refs:RenderEngine
(Results
1 - 12
of
12
) sorted by null
/frameworks/native/services/surfaceflinger/
Android.mk
28
RenderEngine
/Description.cpp \
29
RenderEngine
/Mesh.cpp \
30
RenderEngine
/Program.cpp \
31
RenderEngine
/ProgramCache.cpp \
32
RenderEngine
/GLExtensions.cpp \
33
RenderEngine
/
RenderEngine
.cpp \
34
RenderEngine
/Texture.cpp \
35
RenderEngine
/GLES10RenderEngine.cpp \
36
RenderEngine
/GLES11RenderEngine.cpp
[
all
...]
LayerDim.cpp
29
#include "
RenderEngine
/
RenderEngine
.h"
49
RenderEngine
& engine(mFlinger->getRenderEngine());
SurfaceFlinger.h
70
class
RenderEngine
;
133
RenderEngine
& getRenderEngine() const {
441
RenderEngine
* mRenderEngine;
Layer.cpp
49
#include "
RenderEngine
/
RenderEngine
.h"
626
RenderEngine
& engine(mFlinger->getRenderEngine());
683
RenderEngine
& engine(mFlinger->getRenderEngine());
730
RenderEngine
& engine(mFlinger->getRenderEngine());
[
all
...]
DisplayDevice.cpp
36
#include "
RenderEngine
/
RenderEngine
.h"
90
config =
RenderEngine
::chooseEglConfig(display, format);
SurfaceFlinger.cpp
78
#include "
RenderEngine
/
RenderEngine
.h"
303
RenderEngine
& engine;
306
MessageDestroyGLTexture(
RenderEngine
& engine, uint32_t texture)
403
// get a
RenderEngine
for the given display / config (can't fail)
404
mRenderEngine =
RenderEngine
::create(mEGLDisplay, mHwc->getVisualID());
897
RenderEngine
& engine(getRenderEngine());
[
all
...]
/frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.cpp
21
#include "
RenderEngine
.h"
49
RenderEngine
*
RenderEngine
::create(EGLDisplay display, int hwcFormat) {
122
RenderEngine
* engine = NULL;
151
RenderEngine
::
RenderEngine
() : mEGLContext(EGL_NO_CONTEXT) {
154
RenderEngine
::~
RenderEngine
() {
157
void
RenderEngine
::setEGLHandles(EGLConfig config, EGLContext ctxt) {
162
EGLContext
RenderEngine
::getEGLConfig() const
[
all
...]
RenderEngine.h
41
class
RenderEngine
{
58
RenderEngine
();
59
virtual ~
RenderEngine
() = 0;
62
static
RenderEngine
* create(EGLDisplay display, int hwcFormat);
83
RenderEngine
& mEngine;
87
BindImageAsFramebuffer(
RenderEngine
& engine, EGLImageKHR image);
GLES11RenderEngine.h
27
#include "
RenderEngine
.h"
37
class GLES11RenderEngine : public
RenderEngine
{
GLES20RenderEngine.h
27
#include "
RenderEngine
.h"
39
class GLES20RenderEngine : public
RenderEngine
{
GLES11RenderEngine.cpp
280
RenderEngine
::dump(result);
GLES20RenderEngine.cpp
319
RenderEngine
::dump(result);
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