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    Searched refs:RenderEngine (Results 1 - 12 of 12) sorted by null

  /frameworks/native/services/surfaceflinger/
Android.mk 28 RenderEngine/Description.cpp \
29 RenderEngine/Mesh.cpp \
30 RenderEngine/Program.cpp \
31 RenderEngine/ProgramCache.cpp \
32 RenderEngine/GLExtensions.cpp \
33 RenderEngine/RenderEngine.cpp \
34 RenderEngine/Texture.cpp \
35 RenderEngine/GLES10RenderEngine.cpp \
36 RenderEngine/GLES11RenderEngine.cpp
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LayerDim.cpp 29 #include "RenderEngine/RenderEngine.h"
49 RenderEngine& engine(mFlinger->getRenderEngine());
SurfaceFlinger.h 70 class RenderEngine;
133 RenderEngine& getRenderEngine() const {
441 RenderEngine* mRenderEngine;
Layer.cpp 49 #include "RenderEngine/RenderEngine.h"
626 RenderEngine& engine(mFlinger->getRenderEngine());
683 RenderEngine& engine(mFlinger->getRenderEngine());
730 RenderEngine& engine(mFlinger->getRenderEngine());
    [all...]
DisplayDevice.cpp 36 #include "RenderEngine/RenderEngine.h"
90 config = RenderEngine::chooseEglConfig(display, format);
SurfaceFlinger.cpp 78 #include "RenderEngine/RenderEngine.h"
303 RenderEngine& engine;
306 MessageDestroyGLTexture(RenderEngine& engine, uint32_t texture)
403 // get a RenderEngine for the given display / config (can't fail)
404 mRenderEngine = RenderEngine::create(mEGLDisplay, mHwc->getVisualID());
897 RenderEngine& engine(getRenderEngine());
    [all...]
  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.cpp 21 #include "RenderEngine.h"
49 RenderEngine* RenderEngine::create(EGLDisplay display, int hwcFormat) {
122 RenderEngine* engine = NULL;
151 RenderEngine::RenderEngine() : mEGLContext(EGL_NO_CONTEXT) {
154 RenderEngine::~RenderEngine() {
157 void RenderEngine::setEGLHandles(EGLConfig config, EGLContext ctxt) {
162 EGLContext RenderEngine::getEGLConfig() const
    [all...]
RenderEngine.h 41 class RenderEngine {
58 RenderEngine();
59 virtual ~RenderEngine() = 0;
62 static RenderEngine* create(EGLDisplay display, int hwcFormat);
83 RenderEngine& mEngine;
87 BindImageAsFramebuffer(RenderEngine& engine, EGLImageKHR image);
GLES11RenderEngine.h 27 #include "RenderEngine.h"
37 class GLES11RenderEngine : public RenderEngine {
GLES20RenderEngine.h 27 #include "RenderEngine.h"
39 class GLES20RenderEngine : public RenderEngine {
GLES11RenderEngine.cpp 280 RenderEngine::dump(result);
GLES20RenderEngine.cpp 319 RenderEngine::dump(result);

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