/frameworks/base/libs/hwui/ |
RenderState.cpp | 16 #include "RenderState.h" 24 RenderState::RenderState(renderthread::RenderThread& thread) 33 RenderState::~RenderState() { 36 void RenderState::onGLContextCreated() { 48 void RenderState::onGLContextDestroyed() { 84 void RenderState::setViewport(GLsizei width, GLsizei height) { 91 void RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) { 96 void RenderState::bindFramebuffer(GLuint fbo) [all...] |
LayerRenderer.h | 30 class RenderState; 49 LayerRenderer(RenderState& renderState, Layer* layer); 57 static Layer* createTextureLayer(RenderState& renderState); 58 static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height); 63 static bool copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap); 65 static void flushLayer(RenderState& renderState, Layer* layer) [all...] |
RenderState.h | 40 class RenderState { 41 PREVENT_COPY_AND_ASSIGN(RenderState); 87 RenderState(renderthread::RenderThread& thread); 88 ~RenderState();
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TreeInfo.h | 34 class RenderState; 58 explicit TreeInfo(TraversalMode mode, RenderState& renderState) 63 , renderState(renderState) 74 , renderState(clone.renderState) 93 RenderState& renderState;
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LayerCache.h | 27 class RenderState; 60 Layer* get(RenderState& renderState, const uint32_t width, const uint32_t height);
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Caches.h | 110 class RenderState; 136 void setRenderState(RenderState* renderState) { mRenderState = renderState; } 436 RenderState* mRenderState;
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Layer.h | 46 class RenderState; 73 Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight); 341 RenderState& renderState;
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Android.mk | 50 RenderState.cpp \
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LayerRenderer.cpp | 24 #include "RenderState.h" 39 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) 40 : OpenGLRenderer(renderState) 51 renderState().bindFramebuffer(mLayer->getFbo()); 188 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { 200 Layer* layer = caches.layerCache.get(renderState, width, height); 230 GLuint previousFbo = renderState.getFramebuffer(); 232 renderState.bindFramebuffer(layer->getFbo()) [all...] |
LayerCache.cpp | 99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { 117 layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight);
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OpenGLRenderer.h | 60 class RenderState; 128 OpenGLRenderer(RenderState& renderState); 480 inline RenderState& renderState() { return mRenderState; } [all...] |
/external/deqp/modules/glshared/ |
glsInteractionTestUtil.hpp | 81 struct RenderState 102 RenderState (void) 118 RenderState state; 121 void computeRandomRenderState (de::Random& rnd, RenderState& state, glu::ApiType apiType, int targetWidth, int targetHeight);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
TestAppRS.java | 224 RenderState plastic = new RenderState(mGenericV, mPlasticF, null, null); 225 RenderState diffuse = new RenderState(mGenericV, mDiffuseF, null, null); 226 RenderState paint = new RenderState(mGenericV, mPaintF, null, null); 227 RenderState aluminum = new RenderState(mGenericV, mAluminumF, null, null); 228 RenderState lights = new RenderState(mGenericV, mLightsF, null, null) [all...] |
FullscreenBlur.java | 103 RenderState drawTex = new RenderState(mPV_Blur, mPF_Texture, blendAdd, cullNone);
104 RenderState selectCol = new RenderState(mPV_Blur, mPF_SelectColor, blendNone, cullNone);
105 RenderState hBlur = new RenderState(mPV_Blur, mPF_BlurH, blendNone, cullNone);
106 RenderState vBlur = new RenderState(mPV_Blur, mPF_BlurV, blendNone, cullNone);
150 RenderState drawTex = new RenderState(mPV_Blur, mPF_Texture, [all...] |
SimpleAppRS.java | 99 RenderState colorRS = new RenderState(genericV, colorF, null, null); 117 RenderState texRS = new RenderState(genericV, textureF, alphaBlend, null); 155 RenderState diffuseRS = new RenderState(genericV, diffuseF, null, null);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
RenderState.java | 38 public class RenderState extends SceneGraphBase { 46 public RenderState(VertexShader pv, 56 public RenderState(RenderState r) {
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Renderable.java | 48 RenderState mRenderState; 68 public void setRenderState(RenderState renderState) { 69 mRenderState = renderState;
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SceneManager.java | 82 private RenderState mDefaultState; 391 static RenderState getDefaultState() { 396 sSceneManager.mDefaultState = new RenderState(getDefaultVS(), getColorFS(), null, null); 448 public Renderable getRenderableQuad(String name, RenderState state) {
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Scene.java | 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { 206 shape.setRenderState(renderState); 211 public void assignRenderState(RenderState renderState) { 215 shape.setRenderState(renderState);
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/frameworks/base/libs/hwui/renderthread/ |
RenderThread.h | 39 class RenderState; 89 RenderState& renderState() { return *mRenderState; } 133 RenderState* mRenderState;
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CanvasContext.h | 45 class RenderState; 110 friend class android::uirenderer::RenderState;
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/external/deqp/framework/referencerenderer/ |
rrRenderer.hpp | 110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_) 120 const RenderState& state;
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rrRenderState.hpp | 349 struct RenderState 351 explicit RenderState (const ViewportState& viewport_)
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rrRenderer.cpp | 808 void transformVertexClipCoordsToWindowCoords (const RenderState& state, VertexPacket& packet) 835 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Triangle& target) 842 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Line& target) 848 void transformPrimitiveClipCoordsToWindowCoords (const RenderState& state, pa::Point& target) 854 void transformClipCoordsToWindowCoords (const RenderState& state, ContainerType& list) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dhal.h | 127 LPD3DHAL_RENDERSTATECB RenderState; 409 D3DRENDERSTATETYPE RenderState;
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