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Searched
refs:SNORM_INT32
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/common/
tcuTextureUtil.cpp
299
case TextureFormat::
SNORM_INT32
: return IVec4(32);
365
case TextureFormat::
SNORM_INT32
:
[
all
...]
tcuTexture.cpp
217
case TextureFormat::
SNORM_INT32
: return 4;
267
case TextureFormat::
SNORM_INT32
: return de::max(-1.0f, (float)*((const deInt32*)value) / 2147483647.0f);
291
case TextureFormat::
SNORM_INT32
: return (int)*((const deInt32*)value);
315
case TextureFormat::
SNORM_INT32
: *((deInt32*)dst) = convertSatRte<deInt32> (src * 2147483647.0f); break;
504
case
SNORM_INT32
: channelSize = 4; break;
[
all
...]
tcuTexture.hpp
70
SNORM_INT32
,
[
all
...]
/external/deqp/framework/opengl/
gluTextureUtil.cpp
289
case GL_INT: return normalized ? TextureFormat::
SNORM_INT32
: TextureFormat::SIGNED_INT32;
[
all
...]
/external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp
164
type == TextureFormat::
SNORM_INT32
;
[
all
...]
Completed in 867 milliseconds