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    Searched refs:ShaderSourceSplitCase (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 627 class ShaderSourceSplitCase : public ApiCase
630 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0)
641 virtual ~ShaderSourceSplitCase (void)
1091 shaderSourceGroup->addChild(new ShaderSourceSplitCase(m_context, caseName.c_str(), caseDesc.c_str(), shaderType, numSlices, flags));
  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 684 class ShaderSourceSplitCase : public ApiCase
687 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0)
698 virtual ~ShaderSourceSplitCase (void)
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