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    Searched refs:TYPE_2D (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 80 TYPE_2D,
102 const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding.tex2D; }
glsShaderRenderCase.cpp 86 : m_type (TYPE_2D)
126 m_type = TYPE_2D;
299 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D()->getRefTexture(); break;
528 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 78 TYPE_2D,
    [all...]
sglrReferenceContext.cpp 632 case GL_TEXTURE_2D: expectedType = Texture::TYPE_2D; break;
    [all...]

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