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    Searched refs:TYPE_CUBE_MAP (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 81 TYPE_CUBE_MAP,
103 const glu::TextureCube* getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP); return m_binding.texCube; }
glsShaderRenderCase.cpp 93 : m_type (TYPE_CUBE_MAP)
132 m_type = TYPE_CUBE_MAP;
300 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube()->getRefTexture(); break;
529 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 79 TYPE_CUBE_MAP,
    [all...]
sglrReferenceContext.cpp 633 case GL_TEXTURE_CUBE_MAP: expectedType = Texture::TYPE_CUBE_MAP; break;
    [all...]

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