/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 116 TYPE_INT_VEC4, 196 inline bool isDataTypeIntOrIVec (DataType dataType) { return (dataType >= TYPE_INT) && (dataType <= TYPE_INT_VEC4); } 200 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); } 201 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); } 234 DE_STATIC_ASSERT(TYPE_INT_VEC4 == TYPE_INT + 3);
|
gluShaderUtil.cpp | 609 case GL_INT_VEC4: return TYPE_INT_VEC4;
|
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; 135 else if (m_outputType == glu::TYPE_INT_VEC4) 227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 414 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 552 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 660 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 768 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); [all...] |
es3fFragmentOutputTests.cpp | 907 glu::TYPE_INT_VEC4, [all...] |
es3fDefaultVertexAttributeTests.cpp | 593 { "ivec4", glu::TYPE_INT_VEC4, false },
|
es3fInstancedRenderingTests.cpp | 694 glu::TYPE_INT_VEC4,
|
es3fUniformApiTests.cpp | 93 glu::TYPE_INT_VEC4, 189 return glu::TYPE_INT_VEC4; 501 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL }; 575 case glu::TYPE_INT_VEC4: [all...] |
es3fShaderOperatorTests.cpp | 708 bool isIntVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); 754 bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4); [all...] |
es3fUniformBlockTests.cpp | 344 glu::TYPE_INT_VEC4,
|
es3fTransformFeedbackTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; 257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 406 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 557 return glu::TYPE_INT_VEC4;
|
es31fUniformBlockTests.cpp | 143 glu::TYPE_INT_VEC4,
|
es31fUniformLocationTests.cpp | 181 return TYPE_INT_VEC4; 595 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; 717 TYPE_INT_VEC4, [all...] |
es31fProgramUniformTests.cpp | 97 glu::TYPE_INT_VEC4, 193 return glu::TYPE_INT_VEC4; 481 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL }; 526 case glu::TYPE_INT_VEC4: [all...] |
es31fSSBOLayoutTests.cpp | 271 typeCandidates.push_back(glu::TYPE_INT_VEC4); 750 glu::TYPE_INT_VEC4, [all...] |
es31fProgramInterfaceQueryTests.cpp | [all...] |
es31fOpaqueTypeIndexingTests.cpp | 186 return glu::TYPE_INT_VEC4; [all...] |
/external/deqp/modules/glshared/ |
glsShaderConstExprTests.cpp | 59 DE_STATIC_ASSERT(glu::TYPE_INT+3 == glu::TYPE_INT_VEC4);
|
glsRandomUniformBlockCase.cpp | 212 typeCandidates.push_back(glu::TYPE_INT_VEC4);
|
glsShaderLibraryCase.cpp | 522 case TYPE_INT_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; [all...] |
glsUniformBlockCase.cpp | 387 case glu::TYPE_INT_VEC4: 704 case glu::TYPE_INT_VEC4: return "mediump float compare_ivec4 (highp ivec4 a, highp ivec4 b) { return a == b ? 1.0 : 0.0; }\n"; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderOperatorTests.cpp | 436 bool isIntVal = de::inRange<int>(spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); 476 bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4); [all...] |
es2fUniformApiTests.cpp | 87 glu::TYPE_INT_VEC4, 435 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL }; [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | [all...] |