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Searched
refs:TimedEventQueue
(Results
1 - 5
of
5
) sorted by null
/frameworks/av/media/libstagefright/include/
TimedEventQueue.h
30
struct
TimedEventQueue
{
46
virtual void fire(
TimedEventQueue
*queue, int64_t now_us) = 0;
49
friend class
TimedEventQueue
;
63
PMDeathRecipient(
TimedEventQueue
*queue) : mQueue(queue) {}
73
TimedEventQueue
*mQueue;
76
TimedEventQueue
();
77
~
TimedEventQueue
();
124
struct StopEvent : public
TimedEventQueue
::Event {
125
virtual void fire(
TimedEventQueue
*queue, int64_t /* now_us */) {
153
TimedEventQueue
(const TimedEventQueue &)
[
all
...]
AwesomePlayer.h
22
#include "
TimedEventQueue
.h"
152
TimedEventQueue
mQueue;
211
sp<
TimedEventQueue
::Event> mVideoEvent;
213
sp<
TimedEventQueue
::Event> mStreamDoneEvent;
215
sp<
TimedEventQueue
::Event> mBufferingEvent;
217
sp<
TimedEventQueue
::Event> mCheckAudioStatusEvent;
219
sp<
TimedEventQueue
::Event> mVideoLagEvent;
221
sp<
TimedEventQueue
::Event> mAudioTearDownEvent;
223
sp<
TimedEventQueue
::Event> mAsyncPrepareEvent;
/frameworks/av/media/libstagefright/
TimedEventQueue.cpp
27
#define LOG_TAG "
TimedEventQueue
"
31
#include "include/
TimedEventQueue
.h"
44
TimedEventQueue
::
TimedEventQueue
()
52
TimedEventQueue
::~
TimedEventQueue
() {
60
void
TimedEventQueue
::start() {
78
void
TimedEventQueue
::stop(bool flush) {
100
TimedEventQueue
::event_id
TimedEventQueue
::postEvent(const sp<Event> &event)
[
all
...]
Android.mk
56
TimedEventQueue
.cpp \
AwesomePlayer.cpp
81
struct AwesomeEvent : public
TimedEventQueue
::Event {
92
virtual void fire(
TimedEventQueue
* /* queue */, int64_t /* now_us */) {
[
all
...]
Completed in 407 milliseconds