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    Searched refs:TimedEventQueue (Results 1 - 5 of 5) sorted by null

  /frameworks/av/media/libstagefright/include/
TimedEventQueue.h 30 struct TimedEventQueue {
46 virtual void fire(TimedEventQueue *queue, int64_t now_us) = 0;
49 friend class TimedEventQueue;
63 PMDeathRecipient(TimedEventQueue *queue) : mQueue(queue) {}
73 TimedEventQueue *mQueue;
76 TimedEventQueue();
77 ~TimedEventQueue();
124 struct StopEvent : public TimedEventQueue::Event {
125 virtual void fire(TimedEventQueue *queue, int64_t /* now_us */) {
153 TimedEventQueue(const TimedEventQueue &)
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AwesomePlayer.h 22 #include "TimedEventQueue.h"
152 TimedEventQueue mQueue;
211 sp<TimedEventQueue::Event> mVideoEvent;
213 sp<TimedEventQueue::Event> mStreamDoneEvent;
215 sp<TimedEventQueue::Event> mBufferingEvent;
217 sp<TimedEventQueue::Event> mCheckAudioStatusEvent;
219 sp<TimedEventQueue::Event> mVideoLagEvent;
221 sp<TimedEventQueue::Event> mAudioTearDownEvent;
223 sp<TimedEventQueue::Event> mAsyncPrepareEvent;
  /frameworks/av/media/libstagefright/
TimedEventQueue.cpp 27 #define LOG_TAG "TimedEventQueue"
31 #include "include/TimedEventQueue.h"
44 TimedEventQueue::TimedEventQueue()
52 TimedEventQueue::~TimedEventQueue() {
60 void TimedEventQueue::start() {
78 void TimedEventQueue::stop(bool flush) {
100 TimedEventQueue::event_id TimedEventQueue::postEvent(const sp<Event> &event)
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Android.mk 56 TimedEventQueue.cpp \
AwesomePlayer.cpp 81 struct AwesomeEvent : public TimedEventQueue::Event {
92 virtual void fire(TimedEventQueue * /* queue */, int64_t /* now_us */) {
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