HomeSort by relevance Sort by last modified time
    Searched refs:UseOpenGL2 (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/webrtc/modules/video_render/android/
video_render_android_native_opengl2.h 77 static bool UseOpenGL2(void* window);
video_render_android_native_opengl2.cc 37 bool AndroidNativeOpenGl2Renderer::UseOpenGL2(void* window) {
75 "UseOpenGL2",
  /external/chromium_org/third_party/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/
ViEAndroidGLES20.java 43 public static boolean UseOpenGL2(Object renderWindow) {
  /external/chromium_org/third_party/webrtc/modules/video_render/
video_render_internal_impl.cc 148 if(AndroidNativeOpenGl2Renderer::UseOpenGL2(window))

Completed in 196 milliseconds