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    Searched refs:VaryingHandle (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDataManager.h 59 class VaryingHandle : public ShaderResourceHandle {
63 static VaryingHandle CreateFromSeparableVaryingIndex(int i) {
64 return VaryingHandle(i);
66 VaryingHandle() { }
67 bool operator==(const VaryingHandle& other) const { return other.fValue == fValue; }
69 VaryingHandle(int value) : ShaderResourceHandle(value) { }
98 void setProgramPathFragmentInputTransform(VaryingHandle i,
GrGLProgramEffects.h 32 typedef GrGLProgramDataManager::VaryingHandle VaryingHandle;
122 VaryingHandle fHandle;
GrGLProgramDataManager.cpp 280 void GrGLProgramDataManager::setProgramPathFragmentInputTransform(VaryingHandle i,
  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLFullProgramBuilder.h 35 VaryingHandle addSeparableVarying(GrSLType type,
GrGLFullProgramBuilder.cpp 82 GrGLFullProgramBuilder::VaryingHandle
90 return VaryingHandle::CreateFromSeparableVaryingIndex(fSeparableVaryingInfos.count() - 1);
GrGLProgramBuilder.h 44 typedef GrGLProgramDataManager::VaryingHandle VaryingHandle;

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