/external/deqp/framework/randomshaders/ |
rsgVariableValue.cpp | 63 float aMin = a.component(ndx).getMin().asFloat(); 68 if (!CompareOp()(aMin, aMax, bMin, bMax)) 78 int aMin = a.component(ndx).getMin().asInt(); 83 if (!CompareOp()(aMin, aMax, bMin, bMax)) 91 bool aMin = a.component(ndx).getMin().asBool(); 96 if (!CompareOp()(aMin, aMax, bMin, bMax)) 114 inline bool operator() (float aMin, float aMax, float bMin, float bMax) const { return (aMin <= bMax && bMin <= aMax); } 115 inline bool operator() (int aMin, int aMax, int bMin, int bMax) const { return (aMin <= bMax && bMin <= aMax); [all...] |
rsgBinaryOps.hpp | 80 void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const; 81 void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const; 104 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 126 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 164 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 188 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 212 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const 214 ComputeLessThanRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax); 239 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const 241 ComputeLessOrEqualRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax) [all...] |
rsgBinaryOps.cpp | 213 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const 234 aMin = scaledMin + getQuantizedFloat(rnd, 0.0f, (scaledMax-scaledMin)-subRangeLen, subRangeStep); 235 aMax = aMin + subRangeLen; 242 if (de::inBounds(aMin*(scale-i*scaleStep), dstMin, dstMax) && 246 if (de::inBounds(aMin*(scale+i*scaleStep), dstMin, dstMax) && 254 std::swap(aMin, aMax); 256 aMin *= -1.0f; 264 DE_ASSERT(aMin <= aMax && bMin <= bMax); 265 DE_ASSERT(de::inRange(aMin*bMin, dstMin-eps, dstMax+eps)); 266 DE_ASSERT(de::inRange(aMin*bMax, dstMin-eps, dstMax+eps)) [all...] |
/external/valgrind/main/coregrind/m_debuginfo/ |
storage.c | 751 *key, elem->aMin); 752 if ((*key) < elem->aMin) return -1; 766 VG_(printf)(" %#lx .. %#lx: %lu vars\n", range->aMin, range->aMax, 772 /* Add the variable 'var' to 'scope' for the address range [aMin,aMax] 773 (inclusive of aMin and aMax). Split existing ranges as required if 774 aMin or aMax or both don't match existing range boundaries, and add 780 Addr aMin, 791 vg_assert(aMin <= aMax); 793 if (0) VG_(printf)("add_var_to_arange: %#lx .. %#lx\n", aMin, aMax); 796 /* See if the lower end of the range (aMin) falls exactly on a [all...] |
d3basics.c | [all...] |
priv_storage.h | 439 Addr aMin; 894 Addr aMin, [all...] |
readdwarf3.c | 530 (Addr aMin; Addr aMax; UShort nbytes; ..bytes..; UChar isEnd) 533 valid when aMin <= pc <= aMax (possibly after suitable biasing). 540 biasMe is 1 if the aMin/aMax fields need this DebugInfo's 546 location list. Zero length ranges, with aMax == aMin-1, are not 570 /* t-bias aMin */ 595 + sizeof(UWord) /*aMin*/ + sizeof(UWord) /*aMax*/ 607 p = ML_(write_Addr)(p, 0); /*aMin*/ 735 /* Denotes an address range. Both aMin and aMax are included in the 739 struct { Addr aMin; Addr aMax; } 756 if (rng1->aMin < rng2->aMin) return -1 [all...] |
debuginfo.c | [all...] |
readelf.c | [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.cpp | [all...] |
/external/chromium_org/third_party/checkstyle/ |
checkstyle-5.7-all.jar | |