HomeSort by relevance Sort by last modified time
    Searched refs:aMin (Results 1 - 11 of 11) sorted by null

  /external/deqp/framework/randomshaders/
rsgVariableValue.cpp 63 float aMin = a.component(ndx).getMin().asFloat();
68 if (!CompareOp()(aMin, aMax, bMin, bMax))
78 int aMin = a.component(ndx).getMin().asInt();
83 if (!CompareOp()(aMin, aMax, bMin, bMax))
91 bool aMin = a.component(ndx).getMin().asBool();
96 if (!CompareOp()(aMin, aMax, bMin, bMax))
114 inline bool operator() (float aMin, float aMax, float bMin, float bMax) const { return (aMin <= bMax && bMin <= aMax); }
115 inline bool operator() (int aMin, int aMax, int bMin, int bMax) const { return (aMin <= bMax && bMin <= aMax);
    [all...]
rsgBinaryOps.hpp 80 void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const;
81 void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const;
104 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
126 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
164 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
188 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
212 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const
214 ComputeLessThanRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax);
239 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const
241 ComputeLessOrEqualRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax)
    [all...]
rsgBinaryOps.cpp 213 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const
234 aMin = scaledMin + getQuantizedFloat(rnd, 0.0f, (scaledMax-scaledMin)-subRangeLen, subRangeStep);
235 aMax = aMin + subRangeLen;
242 if (de::inBounds(aMin*(scale-i*scaleStep), dstMin, dstMax) &&
246 if (de::inBounds(aMin*(scale+i*scaleStep), dstMin, dstMax) &&
254 std::swap(aMin, aMax);
256 aMin *= -1.0f;
264 DE_ASSERT(aMin <= aMax && bMin <= bMax);
265 DE_ASSERT(de::inRange(aMin*bMin, dstMin-eps, dstMax+eps));
266 DE_ASSERT(de::inRange(aMin*bMax, dstMin-eps, dstMax+eps))
    [all...]
  /external/valgrind/main/coregrind/m_debuginfo/
storage.c 751 *key, elem->aMin);
752 if ((*key) < elem->aMin) return -1;
766 VG_(printf)(" %#lx .. %#lx: %lu vars\n", range->aMin, range->aMax,
772 /* Add the variable 'var' to 'scope' for the address range [aMin,aMax]
773 (inclusive of aMin and aMax). Split existing ranges as required if
774 aMin or aMax or both don't match existing range boundaries, and add
780 Addr aMin,
791 vg_assert(aMin <= aMax);
793 if (0) VG_(printf)("add_var_to_arange: %#lx .. %#lx\n", aMin, aMax);
796 /* See if the lower end of the range (aMin) falls exactly on a
    [all...]
d3basics.c     [all...]
priv_storage.h 439 Addr aMin;
894 Addr aMin,
    [all...]
readdwarf3.c 530 (Addr aMin; Addr aMax; UShort nbytes; ..bytes..; UChar isEnd)
533 valid when aMin <= pc <= aMax (possibly after suitable biasing).
540 biasMe is 1 if the aMin/aMax fields need this DebugInfo's
546 location list. Zero length ranges, with aMax == aMin-1, are not
570 /* t-bias aMin */
595 + sizeof(UWord) /*aMin*/ + sizeof(UWord) /*aMax*/
607 p = ML_(write_Addr)(p, 0); /*aMin*/
735 /* Denotes an address range. Both aMin and aMax are included in the
739 struct { Addr aMin; Addr aMax; }
756 if (rng1->aMin < rng2->aMin) return -1
    [all...]
debuginfo.c     [all...]
readelf.c     [all...]
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp     [all...]
  /external/chromium_org/third_party/checkstyle/
checkstyle-5.7-all.jar 

Completed in 549 milliseconds