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Searched
refs:applyShaders
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h
129
virtual void
applyShaders
(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer,
/external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp
[
all
...]
Context.h
236
void
applyShaders
(ProgramBinary *programBinary, bool transformFeedbackActive);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Renderer11.h
80
virtual void
applyShaders
(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer,
Renderer11.cpp
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.h
80
virtual void
applyShaders
(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer,
Renderer9.cpp
[
all
...]
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