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    Searched refs:bindFlags (Results 1 - 6 of 6) sorted by null

  /packages/services/Telecomm/src/com/android/server/telecom/
InCallController.java 319 final int bindFlags;
321 bindFlags = Context.BIND_AUTO_CREATE | Context.BIND_IMPORTANT;
329 bindFlags = Context.BIND_AUTO_CREATE;
332 if (mContext.bindServiceAsUser(intent, inCallServiceConnection, bindFlags,
  /external/chromium_org/content/public/android/java/src/org/chromium/content/browser/
ChildProcessConnectionImpl.java 110 public ChildServiceConnection(int bindFlags) {
111 mBindFlags = bindFlags;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
TextureStorage11.cpp 91 TextureStorage11::TextureStorage11(Renderer *renderer, UINT bindFlags)
92 : mBindFlags(bindFlags),
127 UINT bindFlags = 0;
132 bindFlags |= D3D11_BIND_SHADER_RESOURCE;
136 bindFlags |= D3D11_BIND_DEPTH_STENCIL;
140 bindFlags |= D3D11_BIND_RENDER_TARGET;
143 return bindFlags;
480 desc.BindFlags = getBindFlags();
745 desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET;
840 desc.BindFlags = getBindFlags()
    [all...]
TextureStorage11.h 73 TextureStorage11(Renderer *renderer, UINT bindFlags);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10.h 799 UINT BindFlags;
807 explicit CD3D10_BUFFER_DESC(UINT byteWidth, UINT bindFlags, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0 ) {
810 BindFlags = bindFlags;
833 UINT BindFlags;
842 UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
849 BindFlags = bindFlags;
867 UINT BindFlags;
878 UINT bindFlags = D3D10_BIND_SHADER_RESOURCE
    [all...]
d3d11.h 743 UINT BindFlags;
752 explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags,
757 BindFlags = bindFlags;
886 UINT BindFlags;
898 UINT BindFlags;
907 UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
918 BindFlags = bindFlags;
933 UINT BindFlags;
    [all...]

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