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Searched
refs:checkUserNetworkAccess
(Results
1 - 3
of
3
) sorted by null
/system/netd/server/
NetworkController.h
70
int
checkUserNetworkAccess
(uid_t uid, unsigned netId) const;
FwmarkServer.cpp
155
if (int ret = mNetworkController->
checkUserNetworkAccess
(client->getUid(),
NetworkController.cpp
376
int NetworkController::
checkUserNetworkAccess
(uid_t uid, unsigned netId) const {
Completed in 1396 milliseconds