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  /external/chromium_org/third_party/WebKit/Source/platform/mac/
ColorMac.mm 42 DEFINE_STATIC_LOCAL(RetainPtr<NSColor>, clearColor, ([NSColor colorWithDeviceRed:0 green:0 blue:0 alpha:0]));
43 return clearColor.get();
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
146 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
159 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es2fFboRenderTest.cpp 560 Vec4 clearColor (0.125f, 0.25f, 0.5f, 1.0f);
587 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
611 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es2fRandomFragmentOpTests.cpp 306 const Vec4 clearColor = CLEAR_COLOR;
325 m_callLogWrapper.glClearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
351 tcu::clear (m_refColorBuffer->getAccess(), clearColor);
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
149 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
162 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es3fRandomFragmentOpTests.cpp 306 const Vec4 clearColor = CLEAR_COLOR;
325 m_callLogWrapper.glClearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
351 tcu::clear (m_refColorBuffer->getAccess(), clearColor);
es3fFboRenderTest.cpp 422 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
449 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
473 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es3fShaderBuiltinVarTests.cpp 542 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
981 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f);
992 gl.clearColor (clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
995 tcu::clear(refImg.getAccess(), clearColor);
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es3fPixelBufferObjectTests.cpp 88 void clearColor (float r, float g, float b, float a);
332 void ReadPixelsTest::clearColor (float r, float g, float b, float a)
415 clearColor(m_colorScale * 0.4f, m_colorScale * 1.0f, m_colorScale * 0.5f, m_colorScale * 1.0f);
441 clearColor(clearRed, clearGreen, clearBlue, clearAlpha);
es3fReadPixelsTests.cpp 80 void clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize);
235 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize)
283 m_testCtx.getLog() << tcu::TestLog::Message << "ClearColor: (" << red << ", " << green << ", " << blue << ")" << tcu::TestLog::EndMessage;
302 m_testCtx.getLog() << tcu::TestLog::Message << "ClearColor: (" << red << ", " << green << ", " << blue << ")" << tcu::TestLog::EndMessage;
319 m_testCtx.getLog() << tcu::TestLog::Message << "ClearColor: (" << red << ", " << green << ", " << blue << ")" << tcu::TestLog::EndMessage;
377 clearColor(reference, pixelData, align, pixelSize);
  /external/chromium_org/content/test/data/gpu/functional_files/
context.js 26 gl_context.clearColor(0.0, 0.0, 0.0, 1.0);
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
RenderPass.java 65 public void setClearColor(Float4 clearColor) {
66 mClearColor = clearColor;
  /external/deqp/modules/gles2/
tes2TestCaseWrapper.cpp 83 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
  /external/deqp/modules/gles3/
tes3TestCaseWrapper.cpp 82 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_clear.c 55 const GLfloat (*clearColor)[4] =
56 (const GLfloat (*)[4]) ctx->Color.ClearColor.f;
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
  /external/deqp/modules/glshared/
glsScissorTests.cpp 229 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
250 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
437 gl.clearColor(0.6f, 0.1f, 0.1f, 1.0);
454 gl.clearColor(0.1f, 0.6f, 0.1f, 1.0);
499 const tcu::Vec4 clearColor (1.0f, 0.5, 0.125f, 1.0f);
509 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr());
792 const Color clearColor = getMainColor(bufferFmt);
799 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
800 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
801 case CLEAR_COLOR_INT: gl.clearBufferiv (GL_COLOR, 0, clearColor.i); break
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glsTextureBufferCase.cpp 862 const tcu::Vec4 clearColor (0.25f, 0.5f, 0.75f, 1.0f);
896 gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
900 tcu::clear(referenceTarget.getAccess(), clearColor);
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  /external/mesa3d/src/mesa/swrast/
s_clear.c 55 const GLfloat (*clearColor)[4] =
56 (const GLfloat (*)[4]) ctx->Color.ClearColor.f;
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Clear11.cpp 209 if (clearParams.clearColor[colorAttachment] && frameBuffer->isEnabledColorAttachment(colorAttachment))
246 bool clearColor = clearParams.clearColor[colorAttachment];
247 maskAndRt.colorMask[0] = (clearColor && clearParams.colorMaskRed);
248 maskAndRt.colorMask[1] = (clearColor && clearParams.colorMaskGreen);
249 maskAndRt.colorMask[2] = (clearColor && clearParams.colorMaskBlue);
250 maskAndRt.colorMask[3] = (clearColor && clearParams.colorMaskAlpha);
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_clear.c 205 union pipe_color_union clearColor;
307 st_translate_color(&ctx->Color.ClearColor,
308 &clearColor,
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
537 union pipe_color_union clearColor;
550 st_translate_color(&ctx->Color.ClearColor,
551 &clearColor,
556 st->pipe->clear(st->pipe, clear_buffers, &clearColor,
  /external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c 205 union pipe_color_union clearColor;
307 st_translate_color(&ctx->Color.ClearColor,
308 &clearColor,
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
537 union pipe_color_union clearColor;
550 st_translate_color(&ctx->Color.ClearColor,
551 &clearColor,
556 st->pipe->clear(st->pipe, clear_buffers, &clearColor,
  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 335 gl.clearColor(1.0f, 1.0f, 1.0f, 1.0f);
353 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
370 gl.clearColor(0.7f, 1.0f, 0.3f, 1.0f);
385 gl.clearColor(0.7f, 0.7f, 1.0f, 1.0f);
teglMemoryStressTests.cpp 219 m_gl.clearColor(red, green, blue, alpha);
281 m_gl.clearColor(red, green, blue, alpha);
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 20 gl->clearColor = &glClearColor;
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 506 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); // black
558 tcu::clear(targetRectAccess, clearColor);

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