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Searched
refs:continuous_painting
(Results
1 - 9
of
9
) sorted by null
/external/chromium_org/cc/debug/
layer_tree_debug_state.cc
15
continuous_painting
(false),
40
return record_rendering_stats_ ||
continuous_painting
;
44
return show_fps_counter ||
continuous_painting
||
58
return show_fps_counter ||
continuous_painting
;
66
a.
continuous_painting
== b.
continuous_painting
&&
92
r.
continuous_painting
|= b.
continuous_painting
;
layer_tree_debug_state.h
20
bool
continuous_painting
;
member in class:cc::LayerTreeDebugState
/external/chromium_org/cc/scheduler/
scheduler.h
133
void SetContinuousPainting(bool
continuous_painting
) {
134
state_machine_.SetContinuousPainting(
continuous_painting
);
scheduler_state_machine.h
236
void SetContinuousPainting(bool
continuous_painting
) {
237
continuous_painting_ =
continuous_painting
;
/external/chromium_org/cc/layers/
heads_up_display_layer_impl.cc
231
if (debug_state.
continuous_painting
) {
269
if (debug_state.
continuous_painting
) {
/external/chromium_org/cc/trees/
layer_tree_host_impl.cc
[
all
...]
thread_proxy.cc
669
impl().scheduler->SetContinuousPainting(debug_state.
continuous_painting
);
[
all
...]
layer_tree_host_unittest.cc
[
all
...]
/external/chromium_org/content/renderer/gpu/
render_widget_compositor.cc
749
debug_state.
continuous_painting
= enabled;
Completed in 2601 milliseconds