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    Searched refs:eConnectionStatusSuccess (Results 1 - 14 of 14) sorted by null

  /external/lldb/source/Core/
ConnectionSharedMemory.cpp 79 return eConnectionStatusSuccess;
89 status = eConnectionStatusSuccess;
96 status = eConnectionStatusSuccess;
126 return eConnectionStatusSuccess;
ConnectionMachPort.cpp 105 if (status == eConnectionStatusSuccess)
151 return eConnectionStatusSuccess;
194 return eConnectionStatusSuccess;
212 return eConnectionStatusSuccess;
228 status = eConnectionStatusSuccess;
251 status = eConnectionStatusSuccess;
ConnectionFileDescriptor.cpp 252 return eConnectionStatusSuccess;
306 return eConnectionStatusSuccess;
324 ConnectionStatus status = eConnectionStatusSuccess;
330 return eConnectionStatusSuccess;
368 if (status == eConnectionStatusSuccess)
378 if (status != eConnectionStatusSuccess)
385 return eConnectionStatusSuccess;
419 if (status == eConnectionStatusSuccess)
427 if (status != eConnectionStatusSuccess)
466 status = eConnectionStatusSuccess;
    [all...]
Communication.cpp 152 status = eConnectionStatusSuccess;
349 ConnectionStatus status = eConnectionStatusSuccess;
366 case eConnectionStatusSuccess:
420 case eConnectionStatusSuccess: return "success";
  /external/lldb/source/Plugins/Process/gdb-remote/
GDBRemoteCommunication.cpp 175 ConnectionStatus status = eConnectionStatusSuccess;
188 ConnectionStatus status = eConnectionStatusSuccess;
217 ConnectionStatus status = eConnectionStatusSuccess;
320 case eConnectionStatusSuccess:
GDBRemoteCommunicationServer.cpp 519 if (file_conn.Connect (connect_url, &error) == eConnectionStatusSuccess)
GDBRemoteCommunicationClient.cpp     [all...]
ProcessGDBRemote.cpp 802 if (conn_ap->Connect(connect_url, &error) == eConnectionStatusSuccess)
    [all...]
  /external/lldb/tools/lldb-platform/
lldb-platform.cpp 88 // if (status != eConnectionStatusSuccess)
94 // if (status != eConnectionStatusSuccess)
195 if (conn_ap->Connect(connect_url.c_str(), &error) == eConnectionStatusSuccess)
  /external/lldb/source/API/
SBCommunication.cpp 94 status = eConnectionStatusSuccess;
  /external/lldb/source/Plugins/Platform/gdb-server/
PlatformRemoteGDBServer.cpp 212 if (status == eConnectionStatusSuccess)
  /external/lldb/include/lldb/
lldb-enumerations.h 205 eConnectionStatusSuccess, // Success
  /external/lldb/source/Plugins/Process/MacOSX-Kernel/
ProcessKDP.cpp 265 if (conn_ap->Connect(remote_url, &error) == eConnectionStatusSuccess)
    [all...]
CommunicationKDP.cpp 192 ConnectionStatus status = eConnectionStatusSuccess;
266 case eConnectionStatusSuccess:
    [all...]

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