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    Searched refs:edgeAt (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/geometry/
FloatPolygonTest.cpp 101 EXPECT_EQ(FloatPoint(200, 100), triangle.edgeAt(0).vertex1());
102 EXPECT_EQ(FloatPoint(200, 200), triangle.edgeAt(0).vertex2());
103 EXPECT_EQ(FloatPoint(200, 200), triangle.edgeAt(1).vertex1());
104 EXPECT_EQ(FloatPoint(100, 200), triangle.edgeAt(1).vertex2());
105 EXPECT_EQ(FloatPoint(100, 200), triangle.edgeAt(2).vertex1());
106 EXPECT_EQ(FloatPoint(200, 100), triangle.edgeAt(2).vertex2());
108 EXPECT_EQ(0u, triangle.edgeAt(0).vertexIndex1());
109 EXPECT_EQ(1u, triangle.edgeAt(0).vertexIndex2());
110 EXPECT_EQ(1u, triangle.edgeAt(1).vertexIndex1());
111 EXPECT_EQ(2u, triangle.edgeAt(1).vertexIndex2())
    [all...]
FloatPolygon.h 59 const FloatPolygonEdge& edgeAt(unsigned index) const { return m_edges[index]; }
116 return m_polygon->edgeAt((m_edgeIndex + m_polygon->numberOfEdges() - 1) % m_polygon->numberOfEdges());
122 return m_polygon->edgeAt((m_edgeIndex + 1) % m_polygon->numberOfEdges());
FloatPolygon.cpp 163 const FloatPoint& vertex1 = edgeAt(i).vertex1();
164 const FloatPoint& vertex2 = edgeAt(i).vertex2();
180 const FloatPoint& vertex1 = edgeAt(i).vertex1();
181 const FloatPoint& vertex2 = edgeAt(i).vertex2();

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