/hardware/qcom/audio/post_proc/ |
bass_boost.h | 25 effect_context_t common; 36 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, 39 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, 42 int bassboost_set_device(effect_context_t *context, uint32_t device); 44 int bassboost_reset(effect_context_t *context); 46 int bassboost_init(effect_context_t *context); 48 int bassboost_enable(effect_context_t *context); 50 int bassboost_disable(effect_context_t *context); 52 int bassboost_start(effect_context_t *context, output_context_t *output); 54 int bassboost_stop(effect_context_t *context, output_context_t *output) [all...] |
equalizer.h | 29 effect_context_t common; 40 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 43 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 46 int equalizer_set_device(effect_context_t *context, uint32_t device); 48 int equalizer_reset(effect_context_t *context); 50 int equalizer_init(effect_context_t *context); 52 int equalizer_enable(effect_context_t *context); 54 int equalizer_disable(effect_context_t *context); 56 int equalizer_start(effect_context_t *context, output_context_t *output); 58 int equalizer_stop(effect_context_t *context, output_context_t *output) [all...] |
virtualizer.h | 25 effect_context_t common; 36 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 39 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 42 int virtualizer_set_device(effect_context_t *context, uint32_t device); 44 int virtualizer_reset(effect_context_t *context); 46 int virtualizer_init(effect_context_t *context); 48 int virtualizer_enable(effect_context_t *context); 50 int virtualizer_disable(effect_context_t *context); 52 int virtualizer_start(effect_context_t *context, output_context_t *output); 54 int virtualizer_stop(effect_context_t *context, output_context_t *output) [all...] |
bundle.h | 35 typedef struct effect_context_s effect_context_t; typedef in typeref:struct:effect_context_s 55 int (*init)(effect_context_t *context); 56 int (*release)(effect_context_t *context); 57 int (*reset)(effect_context_t *context); 58 int (*enable)(effect_context_t *context); 59 int (*start)(effect_context_t *context, output_context_t *output); 60 int (*stop)(effect_context_t *context, output_context_t *output); 61 int (*disable)(effect_context_t *context); 62 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 63 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size) [all...] |
reverb.h | 43 effect_context_t common; 63 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 66 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 69 int reverb_set_device(effect_context_t *context, uint32_t device); 71 int reverb_reset(effect_context_t *context); 73 int reverb_init(effect_context_t *context); 75 int reverb_enable(effect_context_t *context); 77 int reverb_disable(effect_context_t *context); 79 int reverb_start(effect_context_t *context, output_context_t *output); 81 int reverb_stop(effect_context_t *context, output_context_t *output) [all...] |
bundle.c | 88 bool effect_exists(effect_context_t *context) 93 effect_context_t *fx_ctxt = node_to_item(node, 94 effect_context_t, 117 void add_effect_to_output(output_context_t * output, effect_context_t *context) 122 effect_context_t *fx_ctxt = node_to_item(fx_node, 123 effect_context_t, 135 effect_context_t *context) 140 effect_context_t *fx_ctxt = node_to_item(fx_node, 141 effect_context_t, 163 effect_context_t *fx_ctxt = node_to_item(fx_node [all...] |
bass_boost.c | 64 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, 117 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, 145 int bassboost_set_device(effect_context_t *context, uint32_t device) 182 int bassboost_reset(effect_context_t *context) 189 int bassboost_init(effect_context_t *context) 219 int bassboost_enable(effect_context_t *context) 237 int bassboost_disable(effect_context_t *context) 252 int bassboost_start(effect_context_t *context, output_context_t *output) 267 int bassboost_stop(effect_context_t *context, output_context_t *output __unused)
|
virtualizer.c | 64 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 117 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 145 int virtualizer_set_device(effect_context_t *context, uint32_t device) 182 int virtualizer_reset(effect_context_t *context) 189 int virtualizer_init(effect_context_t *context) 219 int virtualizer_enable(effect_context_t *context) 237 int virtualizer_disable(effect_context_t *context) 252 int virtualizer_start(effect_context_t *context, output_context_t *output) 266 int virtualizer_stop(effect_context_t *context, output_context_t *output __unused)
|
equalizer.c | 191 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 344 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 409 int equalizer_set_device(effect_context_t *context, uint32_t device) 418 int equalizer_reset(effect_context_t *context) 425 int equalizer_init(effect_context_t *context) 455 int equalizer_enable(effect_context_t *context) 471 int equalizer_disable(effect_context_t *context) 485 int equalizer_start(effect_context_t *context, output_context_t *output) 499 int equalizer_stop(effect_context_t *context, output_context_t *output __unused)
|
reverb.c | 297 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 447 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 527 int reverb_set_device(effect_context_t *context, uint32_t device) 537 int reverb_reset(effect_context_t *context) 544 int reverb_init(effect_context_t *context) 581 int reverb_enable(effect_context_t *context) 592 int reverb_disable(effect_context_t *context) 607 int reverb_start(effect_context_t *context, output_context_t *output) 624 int reverb_stop(effect_context_t *context, output_context_t *output __unused)
|
/device/htc/flounder/audio/visualizer/ |
nv_offload_visualizer.c | 39 typedef struct effect_context_s effect_context_t; typedef in typeref:struct:effect_context_s 46 int (*init)(effect_context_t *context); 47 int (*release)(effect_context_t *context); 48 int (*reset)(effect_context_t *context); 49 int (*enable)(effect_context_t *context); 50 int (*disable)(effect_context_t *context); 51 int (*start)(effect_context_t *context, output_context_t *output); 52 int (*stop)(effect_context_t *context, output_context_t *output); 53 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 54 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size) [all...] |
/hardware/qcom/audio/visualizer/ |
offload_visualizer.c | 49 typedef struct effect_context_s effect_context_t; typedef in typeref:struct:effect_context_s 56 int (*init)(effect_context_t *context); 57 int (*release)(effect_context_t *context); 58 int (*reset)(effect_context_t *context); 59 int (*enable)(effect_context_t *context); 60 int (*disable)(effect_context_t *context); 61 int (*start)(effect_context_t *context, output_context_t *output); 62 int (*stop)(effect_context_t *context, output_context_t *output); 63 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 64 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size) [all...] |