HomeSort by relevance Sort by last modified time
    Searched refs:elementArrayBuffer (Results 1 - 11 of 11) sorted by null

  /external/deqp/modules/gles3/functional/
es3fVertexArrayObjectTests.cpp 76 int elementArrayBuffer;
80 : elementArrayBuffer(-1)
199 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n";
254 if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuffer == 0))
548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer]));
574 if (state.elementArrayBuffer == 0)
717 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n";
751 m_spec.vao.elementArrayBuffer = 0;
752 m_spec.state.elementArrayBuffer = 0
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.cpp 121 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) {
131 fElementArrayBuffer = elementArrayBuffer;
GrDebugGL.h 65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
  /external/skia/src/gpu/gl/debug/
GrDebugGL.cpp 120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) {
130 fElementArrayBuffer = elementArrayBuffer;
GrDebugGL.h 65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Renderer11.h 85 virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo);
90 gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances);
209 void drawLineLoop(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
210 void drawTriangleFan(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instances);
Renderer11.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.h 86 virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo);
92 gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances);
212 void drawLineLoop(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
213 void drawIndexedPoints(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
Renderer9.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 135 virtual gl::Error applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) = 0;
140 gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) = 0;
  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES.cpp     [all...]

Completed in 275 milliseconds