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    Searched refs:excludeObject (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
CollisionSystem.java 105 * @param excludeObject If set, dynamic surfaces from this object will be ignored.
110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) {
127 tempHitNormal, movementDirection, excludeObject)) {
153 GameObject excludeObject, boolean testDynamicSurfacesOnly) {
208 movementDirection, excludeObject, worldTileOffset, hitPoints);
223 movementDirection, excludeObject, Vector2.ZERO, hitPoints);
433 Vector2 movementDirection, GameObject excludeObject) {
451 (excludeObject == null || segment.owner != excludeObject) &&
477 Vector2 movementDirection, GameObject excludeObject, Vector2 outputOffset,
    [all...]
  /frameworks/base/core/java/android/transition/
Transition.java     [all...]

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