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    Searched refs:fUseLCDText (Results 1 - 4 of 4) sorted by null

  /external/skia/src/gpu/
GrDistanceFieldTextContext.h 35 bool fUseLCDText;
GrDistanceFieldTextContext.cpp 123 if (fUseLCDText) {
381 fUseLCDText = fSkPaint.isLCDRenderText();
  /external/chromium_org/third_party/skia/src/gpu/
GrDistanceFieldTextContext.h 36 bool fUseLCDText;
GrDistanceFieldTextContext.cpp 132 flags |= fUseLCDText ? kUseLCD_DistanceFieldEffectFlag : 0;
133 flags |= fUseLCDText && ctm.rectStaysRect() ?
136 flags |= fUseLCDText && useBGR ? kBGR_DistanceFieldEffectFlag : 0;
142 if (fUseLCDText) {
202 if (fUseLCDText) {
341 bool useColorVerts = !fUseLCDText;
414 size_t vertSize = fUseLCDText ? (2 * sizeof(SkPoint))
480 fUseLCDText = fSkPaint.isLCDRenderText();

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