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Searched
refs:fboFormat
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/functional/
es3fFboColorbufferTests.cpp
118
tcu::TextureFormat
fboFormat
= glu::mapGLInternalFormat(m_format);
119
tcu::TextureChannelClass fmtClass = tcu::getTextureChannelClass(
fboFormat
.type);
120
tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(
fboFormat
);
195
readPixels(dst, 0, 0, m_width, m_height,
fboFormat
, fmtInfo.lookupScale, fmtInfo.lookupBias);
es3fShaderDerivateTests.cpp
651
const deUint32
fboFormat
= m_surfaceType == SURFACETYPE_FLOAT_FBO ? GL_RGBA32UI : GL_RGBA8;
667
<< "Rendering to FBO, format = " << glu::getPixelFormatStr(
fboFormat
)
675
gl.renderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples,
fboFormat
, viewportSize.x(), viewportSize.y());
786
gl.renderbufferStorageMultisample(GL_RENDERBUFFER, 0,
fboFormat
, viewportSize.x(), viewportSize.y());
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