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Searched
refs:genFragmentSource
(Results
1 - 12
of
12
) sorted by null
/external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp
92
virtual std::string
genFragmentSource
(int numTargetSamples) const = 0;
es31fShaderMultisampleInterpolationTests.cpp
187
std::string
genFragmentSource
(int numTargetSamples) const;
280
std::string SampleQualifierRenderCase::
genFragmentSource
(int numTargetSamples) const
370
std::string
genFragmentSource
(int numTargetSamples) const;
488
std::string InterpolateAtSampleRenderCase::
genFragmentSource
(int numTargetSamples) const
633
std::string
genFragmentSource
(int numTargetSamples) const;
688
std::string SingleSampleInterpolateAtSampleCase::
genFragmentSource
(int numTargetSamples) const
825
std::string
genFragmentSource
(int numTargetSamples) const;
871
std::string CentroidQualifierAtSampleCase::
genFragmentSource
(int numTargetSamples) const
924
std::string
genFragmentSource
(int numTargetSamples) const;
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all
...]
es31fSampleVariableTests.cpp
286
std::string
genFragmentSource
(int numTargetSamples) const;
305
std::string NumSamplesCase::
genFragmentSource
(int numTargetSamples) const
335
std::string
genFragmentSource
(int numTargetSamples) const;
379
std::string MaxSamplesCase::
genFragmentSource
(int numTargetSamples) const
413
std::string
genFragmentSource
(int numTargetSamples) const;
462
std::string SampleIDCase::
genFragmentSource
(int numTargetSamples) const
585
std::string
genFragmentSource
(int numTargetSamples) const;
629
std::string SamplePosDistributionCase::
genFragmentSource
(int numTargetSamples) const
883
std::string
genFragmentSource
(int numTargetSamples) const;
966
std::string SamplePosCorrectnessCase::
genFragmentSource
(int numTargetSamples) cons
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...]
es31fShaderTextureSizeTests.cpp
78
std::string
genFragmentSource
(void);
171
m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_positionVertexShaderSource) << glu::FragmentSource(
genFragmentSource
()));
302
std::string TextureSizeCase::
genFragmentSource
(void)
es31fSampleShadingTests.cpp
467
std::string
genFragmentSource
(int numSamples) const;
620
std::string SampleShadingRenderingCase::
genFragmentSource
(int numSamples) const
es31fMultisampleShaderRenderCase.cpp
287
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(
genFragmentSource
(m_numTargetSamples)));
453
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(
genFragmentSource
(m_numTargetSamples)));
es31fGeometryShaderTests.cpp
916
std::string
genFragmentSource
(VariableTest test) const;
929
<< sglr::pdec::FragmentSource(
genFragmentSource
(test))
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...]
es31fTessellationGeometryInteractionTests.cpp
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...]
/external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp
117
virtual std::string
genFragmentSource
(void) const = 0;
161
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(
genFragmentSource
()));
533
std::string
genFragmentSource
(void) const;
744
std::string VertexAttributeCase::
genFragmentSource
(void) const
795
std::string
genFragmentSource
(void) const;
938
std::string UniformCase::
genFragmentSource
(void) const
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...]
/external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp
120
virtual std::string
genFragmentSource
(void) const = 0;
164
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(
genFragmentSource
()));
545
std::string
genFragmentSource
(void) const;
757
std::string VertexAttributeCase::
genFragmentSource
(void) const
810
std::string
genFragmentSource
(void) const;
956
std::string UniformCase::
genFragmentSource
(void) const
[
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...]
/external/deqp/modules/glshared/
glsVertexArrayTests.cpp
788
static std::string
genFragmentSource
(const glu::RenderContext& ctx);
1052
std::string ContextShaderProgram::
genFragmentSource
(const glu::RenderContext& ctx)
1166
decl << sglr::pdec::FragmentSource(
genFragmentSource
(ctx));
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...]
glsDrawTest.cpp
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...]
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