/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.hpp | 91 virtual std::string genVertexSource (int numTargetSamples) const;
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es31fShaderMultisampleInterpolationTests.cpp | 186 std::string genVertexSource (int numTargetSamples) const; 228 std::string SampleQualifierRenderCase::genVertexSource (int numTargetSamples) const 369 std::string genVertexSource (int numTargetSamples) const; 443 std::string InterpolateAtSampleRenderCase::genVertexSource (int numTargetSamples) const 632 std::string genVertexSource (int numTargetSamples) const; 670 std::string SingleSampleInterpolateAtSampleCase::genVertexSource (int numTargetSamples) const 824 std::string genVertexSource (int numTargetSamples) const; 853 std::string CentroidQualifierAtSampleCase::genVertexSource (int numTargetSamples) const 923 std::string genVertexSource (int numTargetSamples) const; [all...] |
es31fMultisampleShaderRenderCase.cpp | 287 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); 453 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); 661 std::string MultisampleRenderCase::genVertexSource (int numTargetSamples) const
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es31fVertexAttributeBindingTests.cpp | 260 std::string genVertexSource (void); 490 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 497 std::string SingleBindingCase::genVertexSource (void) [all...] |
es31fGeometryShaderTests.cpp | 915 std::string genVertexSource (VariableTest test) const; 928 << sglr::pdec::VertexSource(genVertexSource(test)) [all...] |
es31fTessellationGeometryInteractionTests.cpp | [all...] |
es31fSampleVariableTests.cpp | 882 std::string genVertexSource (int numTargetSamples) const; 947 std::string SamplePosCorrectnessCase::genVertexSource (int numTargetSamples) const [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 116 virtual std::string genVertexSource (void) const = 0; 161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); 532 std::string genVertexSource (void) const; 721 std::string VertexAttributeCase::genVertexSource (void) const 794 std::string genVertexSource (void) const; 910 std::string UniformCase::genVertexSource (void) const [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 119 virtual std::string genVertexSource (void) const = 0; 164 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); 544 std::string genVertexSource (void) const; 733 std::string VertexAttributeCase::genVertexSource (void) const 809 std::string genVertexSource (void) const; 926 std::string UniformCase::genVertexSource (void) const [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDefaultVertexAttributeTests.cpp | 177 std::string genVertexSource (void) const; 252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 324 std::string AttributeCase::genVertexSource (void) const
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/external/deqp/modules/gles3/functional/ |
es3fDefaultVertexAttributeTests.cpp | 253 std::string genVertexSource (void) const; 328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 400 std::string AttributeCase::genVertexSource (void) const
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es3fShaderDerivateTests.cpp | 610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision) 648 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(genVertexSource(m_coordDataType, m_coordPrecision), m_fragmentSrc)); [all...] |
/external/deqp/modules/gles31/stress/ |
es31sVertexAttributeBindingTests.cpp | 254 std::string genVertexSource (void); 484 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); 491 std::string SingleBindingCase::genVertexSource (void)
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/external/deqp/modules/glshared/ |
glsVertexArrayTests.cpp | 787 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 908 std::string ContextShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) 1165 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays)); [all...] |
glsDrawTest.cpp | [all...] |