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Searched
refs:getClipDamageToBounds
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
DamageAccumulator.cpp
189
if (props.
getClipDamageToBounds
() && !frame->pendingDirty.isEmpty()) {
RenderProperties.h
568
bool
getClipDamageToBounds
() const {
RenderNode.cpp
152
if (properties().
getClipDamageToBounds
()) {
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