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    Searched refs:getClipDamageToBounds (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
DamageAccumulator.cpp 189 if (props.getClipDamageToBounds() && !frame->pendingDirty.isEmpty()) {
RenderProperties.h 568 bool getClipDamageToBounds() const {
RenderNode.cpp 152 if (properties().getClipDamageToBounds()) {
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