/external/deqp/framework/common/ |
tcuRenderTarget.hpp | 43 int getDepthBits (void) const { return m_depthBits; }
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/external/deqp/modules/gles2/ |
tes2InfoTests.cpp | 110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits())
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/external/deqp/modules/gles3/ |
tes3InfoTests.cpp | 110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits())
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/external/deqp/modules/gles31/ |
tes31InfoTests.cpp | 110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits())
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/external/deqp/modules/glshared/ |
glsShaderPerformanceCase.cpp | 127 << " D" << renderTarget.getDepthBits()
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glsFragOpInteractionCase.cpp | 386 , buffers (renderCtx.getRenderTarget().getPixelFormat(), renderCtx.getRenderTarget().getDepthBits(), renderCtx.getRenderTarget().getStencilBits(), width, height)
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glsScissorTests.cpp | 426 if ((m_clearMode & GL_DEPTH_BUFFER_BIT) && m_renderCtx.getRenderTarget().getDepthBits() == 0)
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/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 153 if (renderTarget.getDepthBits() == 0) 303 if (renderTarget.getDepthBits() == 0)
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es2fDepthStencilClearTests.cpp | 209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 408 tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1);
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es2fStencilTests.cpp | 277 int depthBits = renderTarget.getDepthBits(); 342 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es2fDepthTests.cpp | 156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es2fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0;
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es2fShaderInvarianceTests.cpp | 259 const bool depthBufferExists = m_context.getRenderTarget().getDepthBits() != 0; [all...] |
es2fClippingTests.cpp | 518 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); 653 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilClearTests.cpp | 212 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 411 tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1);
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es3fFragDepthTests.cpp | 137 if (renderTarget.getDepthBits() == 0) 309 if (renderTarget.getDepthBits() == 0)
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es3fStencilTests.cpp | 280 int depthBits = renderTarget.getDepthBits(); 345 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es3fDepthTests.cpp | 159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es3fFboTestCase.cpp | 108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es3fFboStateQueryTests.cpp | 182 m_context.getRenderTarget().getDepthBits() > 0, 597 m_context.getRenderTarget().getDepthBits(), [all...] |
es3fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0;
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es3fShaderInvarianceTests.cpp | 259 const bool depthBufferExists = m_context.getRenderTarget().getDepthBits() != 0; [all...] |
es3fClippingTests.cpp | 521 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); 656 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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/external/deqp/framework/egl/ |
egluGLContextFactory.cpp | 717 m_glRenderTarget.getDepthBits(),
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