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    Searched refs:getLevelWidth (Results 1 - 6 of 6) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java 123 final float worldPixelWidth = level.getLevelWidth();
146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth();
LevelSystem.java 62 public float getLevelWidth() {
BackgroundCollisionComponent.java 193 } else if (mCurrentPosition.x + right > level.getLevelWidth()) {
194 mCurrentPosition.x = (level.getLevelWidth() - right - 1);
CameraSystem.java 193 final float worldPixelWidth = Math.max(level.getLevelWidth(), width);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
TextureStorage11.cpp 171 int TextureStorage11::getLevelWidth(int mipLevel) const
255 gl::Extents size(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level));
297 gl::Extents texSize(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level));
646 mRenderTarget[level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1);
671 mRenderTarget[level] = new RenderTarget11(mRenderer, dsv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1);
    [all...]
TextureStorage11.h 75 int getLevelWidth(int mipLevel) const;

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