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Searched
refs:getVertexArray
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.h
69
GrVertexArrayObj*
getVertexArray
() { return fVertexArray; }
GrGLCreateDebugInterface.cpp
554
if (GrDebugGL::getInstance()->
getVertexArray
() == array) {
[
all
...]
/external/skia/src/gpu/gl/debug/
GrDebugGL.h
69
GrVertexArrayObj*
getVertexArray
() { return fVertexArray; }
GrGLCreateDebugInterface.cpp
554
if (GrDebugGL::getInstance()->
getVertexArray
() == array) {
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/
State.cpp
822
VertexArray *State::
getVertexArray
() const
1020
case GL_ELEMENT_ARRAY_BUFFER: return
getVertexArray
()->getElementArrayBuffer();
1031
getVertexArray
()->enableAttribute(attribNum, enabled);
1055
getVertexArray
()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
1060
return
getVertexArray
()->getVertexAttribute(attribNum);
1076
return
getVertexArray
()->getVertexAttribute(attribNum).pointer;
[
all
...]
Context.cpp
466
VertexArray *Context::
getVertexArray
(GLuint handle) const
514
mState.
getVertexArray
()->setElementArrayBuffer(getBuffer(buffer));
553
if (!
getVertexArray
(vertexArray))
559
mState.setVertexArrayBinding(
getVertexArray
(vertexArray));
[
all
...]
State.h
164
VertexArray *
getVertexArray
() const;
validationES.cpp
[
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...]
Context.h
159
VertexArray *
getVertexArray
(GLuint handle) const;
libGLESv2.cpp
[
all
...]
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