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    Searched refs:gl_d3d9 (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
RenderTarget9.cpp 64 gl_d3d9::GetMultisampleType(supportedSamples),
71 gl_d3d9::GetMultisampleType(supportedSamples),
renderer9_utils.h 25 namespace gl_d3d9 namespace in namespace:rx
Renderer9.cpp 655 mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSU, gl_d3d9::ConvertTextureWrap(samplerState.wrapS));
656 mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSV, gl_d3d9::ConvertTextureWrap(samplerState.wrapT));
658 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAGFILTER, gl_d3d9::ConvertMagFilter(samplerState.magFilter, samplerState.maxAnisotropy));
660 gl_d3d9::ConvertMinFilter(samplerState.minFilter, &d3dMinFilter, &d3dMipFilter, samplerState.maxAnisotropy);
726 mDevice->SetRenderState(D3DRS_CULLMODE, gl_d3d9::ConvertCullMode(rasterState.cullMode, rasterState.frontFace));
771 mDevice->SetRenderState(D3DRS_BLENDFACTOR, gl_d3d9::ConvertColor(blendColor));
781 mDevice->SetRenderState(D3DRS_SRCBLEND, gl_d3d9::ConvertBlendFunc(blendState.sourceBlendRGB));
782 mDevice->SetRenderState(D3DRS_DESTBLEND, gl_d3d9::ConvertBlendFunc(blendState.destBlendRGB));
783 mDevice->SetRenderState(D3DRS_BLENDOP, gl_d3d9::ConvertBlendOp(blendState.blendEquationRGB));
791 mDevice->SetRenderState(D3DRS_SRCBLENDALPHA, gl_d3d9::ConvertBlendFunc(blendState.sourceBlendAlpha))
    [all...]
TextureStorage9.cpp 259 D3DCUBEMAP_FACES face = gl_d3d9::ConvertCubeFace(faceTarget);
renderer9_utils.cpp 24 namespace gl_d3d9 namespace in namespace:rx

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