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Searched
refs:hasLayer
(Results
1 - 25
of
34
) sorted by null
1
2
/external/chromium_org/third_party/angle/src/libGLESv2/
ImageIndex.h
26
bool
hasLayer
() const { return layerIndex != ENTIRE_LEVEL; }
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureStorage.cpp
37
unsigned int layerOffset = (index.
hasLayer
() ? (static_cast<unsigned int>(index.layerIndex) * mRenderTargetSerialsLayerStride) : 0);
TextureD3D.cpp
247
ASSERT(!index.
hasLayer
());
522
ASSERT(!index.
hasLayer
());
528
ASSERT(!index.
hasLayer
());
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayerModelObject.cpp
45
ASSERT(!
hasLayer
());
108
bool hadLayer =
hasLayer
();
159
if (
hasLayer
()) {
PaintInvalidationState.cpp
70
if (renderer.style()->hasInFlowPosition() && renderer.
hasLayer
())
RenderObject.cpp
376
if (newChild->
hasLayer
() && !layerCreationAllowedForSubtree())
480
if (obj->
hasLayer
()) {
511
if (
hasLayer
()) {
525
if (
hasLayer
()) {
546
RenderLayer* ourLayer =
hasLayer
() ? toRenderLayerModelObject(this)->layer() : 0;
577
if (current->
hasLayer
())
[
all
...]
RenderObject.h
548
bool
hasLayer
() const { return m_bitfields.
hasLayer
(); }
697
void setHasLayer(bool
hasLayer
) { m_bitfields.setHasLayer(
hasLayer
); }
[
all
...]
RenderBoxModelObject.cpp
89
if (!
hasLayer
())
619
bool hasTransform = !isInline &&
hasLayer
() && layer()->transform();
RenderReplaced.cpp
125
if (paintInfo.phase == PaintPhaseClippingMask && (!
hasLayer
() || !layer()->hasCompositedClippingMask()))
536
if (
hasLayer
())
RenderLineBoxList.cpp
200
ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->
hasLayer
())); // The only way an inline could hit test like this is if it has a layer.
RenderBox.cpp
519
if (
hasLayer
())
698
return hasOverflowClip() &&
hasLayer
() && layer()->scrollableArea()->usesCompositedScrolling();
[
all
...]
RenderBlock.cpp
[
all
...]
RenderTreeAsText.cpp
480
if (child->
hasLayer
())
702
if (!renderer->
hasLayer
())
/external/chromium_org/third_party/WebKit/Source/core/paint/
LineBoxListPainter.cpp
25
ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->
hasLayer
())); // The only way an inline could paint like this is if it has a layer.
BlockPainter.cpp
438
if (!m_renderBlock.
hasLayer
()) {
468
if (!inlineEnclosedInSelfPaintingLayer && !m_renderBlock.
hasLayer
())
470
else if (!inlineRenderer->firstLineBox() || (!inlineEnclosedInSelfPaintingLayer && m_renderBlock.
hasLayer
()))
InlineFlowBoxPainter.cpp
271
bool compositedMask = m_inlineFlowBox.renderer().
hasLayer
() && m_inlineFlowBox.boxModelObject()->layer()->hasCompositedMask();
/external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/
CompositingInputsUpdater.cpp
41
ASSERT(current->
hasLayer
());
48
ASSERT(current->
hasLayer
());
56
if (current->
hasLayer
())
68
if (current->
hasLayer
())
/frameworks/base/libs/hwui/
LayerRenderer.h
69
virtual bool
hasLayer
() const;
DisplayListOp.h
683
const bool
hasLayer
= renderer.
hasLayer
();
707
if (
hasLayer
) {
881
const bool
hasLayer
= renderer.
hasLayer
();
918
if (
hasLayer
) {
[
all
...]
OpenGLRenderer.cpp
360
if (
hasLayer
()) {
369
info.isLayer =
hasLayer
();
[
all
...]
LayerRenderer.cpp
108
bool LayerRenderer::
hasLayer
() const {
OpenGLRenderer.h
420
virtual bool
hasLayer
() const {
[
all
...]
/external/chromium_org/third_party/WebKit/Source/web/tests/
ScrollingCoordinatorChromiumTest.cpp
303
ASSERT_TRUE(renderer->
hasLayer
());
343
ASSERT_TRUE(renderer->
hasLayer
());
366
ASSERT_TRUE(renderer->
hasLayer
());
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceContainer.cpp
174
if (!node->renderer() || !node->renderer()->
hasLayer
())
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
TextureStorage11.cpp
614
ASSERT(!index.
hasLayer
());
[
all
...]
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