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Searched
refs:idxCount
(Results
1 - 8
of
8
) sorted by null
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
NinePatchTexture.java
347
int
idxCount
= 1;
351
--
idxCount
;
371
index[
idxCount
] = index[
idxCount
- 1];
372
++
idxCount
;
373
index[
idxCount
++] = (byte) k;
377
index[
idxCount
++] = (byte) k;
378
index[
idxCount
++] = (byte) (k + nx);
382
mIdxCount =
idxCount
;
391
mIndexBuffer.put(index, 0,
idxCount
).position(0)
[
all
...]
/frameworks/rs/
rs.h
36
void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *
idxCount
);
rsMesh.cpp
271
RsAllocation * idx, size_t
idxCount
,
273
rsAssert(
idxCount
== primTypeCount);
274
Mesh *sm = new Mesh(rsc, vtxCount,
idxCount
);
281
for (uint32_t i = 0; i <
idxCount
; i ++) {
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rs.h
36
void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *
idxCount
);
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rs.h
36
void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *
idxCount
);
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rs.h
36
void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *
idxCount
);
/frameworks/base/rs/java/android/renderscript/
Mesh.java
153
int
idxCount
= mRS.nMeshGetIndexCount(getID(mRS));
156
long[] idxIDs = new long[
idxCount
];
157
int[] primitives = new int[
idxCount
];
160
mRS.nMeshGetIndices(getID(mRS), idxIDs, primitives,
idxCount
);
163
mIndexBuffers = new Allocation[
idxCount
];
164
mPrimitives = new Primitive[
idxCount
];
173
for(int i = 0; i <
idxCount
; i ++) {
/frameworks/base/rs/jni/
android_renderscript_RenderScript.cpp
[
all
...]
Completed in 807 milliseconds