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  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
NinePatchTexture.java 347 int idxCount = 1;
351 --idxCount;
371 index[idxCount] = index[idxCount - 1];
372 ++idxCount;
373 index[idxCount++] = (byte) k;
377 index[idxCount++] = (byte) k;
378 index[idxCount++] = (byte) (k + nx);
382 mIdxCount = idxCount;
391 mIndexBuffer.put(index, 0, idxCount).position(0)
    [all...]
  /frameworks/rs/
rs.h 36 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
rsMesh.cpp 271 RsAllocation * idx, size_t idxCount,
273 rsAssert(idxCount == primTypeCount);
274 Mesh *sm = new Mesh(rsc, vtxCount, idxCount);
281 for (uint32_t i = 0; i < idxCount; i ++) {
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rs.h 36 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rs.h 36 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rs.h 36 void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
  /frameworks/base/rs/java/android/renderscript/
Mesh.java 153 int idxCount = mRS.nMeshGetIndexCount(getID(mRS));
156 long[] idxIDs = new long[idxCount];
157 int[] primitives = new int[idxCount];
160 mRS.nMeshGetIndices(getID(mRS), idxIDs, primitives, idxCount);
163 mIndexBuffers = new Allocation[idxCount];
164 mPrimitives = new Primitive[idxCount];
173 for(int i = 0; i < idxCount; i ++) {
  /frameworks/base/rs/jni/
android_renderscript_RenderScript.cpp     [all...]

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