/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gles3jni.cpp | 53 GLint infoLogLen = 0; 54 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); 55 if (infoLogLen > 0) { 56 GLchar* infoLog = (GLchar*)malloc(infoLogLen); 58 glGetShaderInfoLog(shader, infoLogLen, NULL, infoLog); 98 GLint infoLogLen = 0; 99 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); 100 if (infoLogLen) { 101 GLchar* infoLog = (GLchar*)malloc(infoLogLen); 103 glGetProgramInfoLog(program, infoLogLen, NULL, infoLog) [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 92 int infoLogLen = 0; 96 gl.getShaderiv(m_shader, GL_INFO_LOG_LENGTH, &infoLogLen); 101 if (infoLogLen > 0) 103 std::vector<char> infoLog(infoLogLen); 105 m_info.infoLog = std::string(&infoLog[0], infoLogLen); 126 int infoLogLen = 0; 129 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); 132 if (infoLogLen > 0) 134 std::vector<char> infoLog(infoLogLen); 136 return std::string(&infoLog[0], infoLogLen); [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
ShaderD3D.cpp | 301 size_t infoLogLen = 0; 302 ShGetInfo(compiler, SH_INFO_LOG_LENGTH, &infoLogLen); 304 char* infoLog = new char[infoLogLen];
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/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 143 int infoLogLen = 0; 148 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); 160 if (infoLogLen > 0) 162 std::vector<char> infoLog(infoLogLen); 164 info.infoLog = std::string(&infoLog[0], infoLogLen);
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/external/deqp/modules/glshared/ |
glsLongStressCase.cpp | 260 int infoLogLen = 0; 262 glGetShaderiv(shaderGL, GL_INFO_LOG_LENGTH, &infoLogLen); 263 infoLog.resize(infoLogLen+1); 270 int infoLogLen = 0; 272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen); 273 infoLog.resize(infoLogLen+1); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 160 int infoLogLen = 0; 165 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); 177 if (infoLogLen > 0) 179 std::vector<char> infoLog(infoLogLen); 181 info.infoLog = std::string(&infoLog[0], infoLogLen); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | 288 int infoLogLen; 291 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); 292 infoLogBuf.resize(infoLogLen + 1); 293 gl.getShaderInfoLog(shader, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); 302 int infoLogLen; 305 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); 306 infoLogBuf.resize(infoLogLen + 1); 307 gl.getProgramInfoLog(program, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | 288 int infoLogLen; 291 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); 292 infoLogBuf.resize(infoLogLen + 1); 293 gl.getShaderInfoLog(shader, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); 302 int infoLogLen; 305 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); 306 infoLogBuf.resize(infoLogLen + 1); 307 gl.getProgramInfoLog(program, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); [all...] |