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Searched
refs:isDataTypeUintOrUVec
(Results
1 - 14
of
14
) sorted by null
/external/deqp/modules/gles3/functional/
es3fInstancedRenderingTests.cpp
162
bool isUintCase = glu::
isDataTypeUintOrUVec
(m_rgbAttrType);
179
bool isUintCase = glu::
isDataTypeUintOrUVec
(m_rgbAttrType);
475
bool isUintCase = glu::
isDataTypeUintOrUVec
(m_rgbAttrType);
593
else if(glu::
isDataTypeUintOrUVec
(m_rgbAttrType))
es3fFragmentOutputTests.cpp
565
bool isUint = glu::
isDataTypeUintOrUVec
(output.type);
716
bool isUint = glu::
isDataTypeUintOrUVec
(output.type);
773
const bool isUint = glu::
isDataTypeUintOrUVec
(output.type);
[
all
...]
es3fUniformApiTests.cpp
638
else if (glu::
isDataTypeUintOrUVec
((value.type)))
671
else if (glu::
isDataTypeUintOrUVec
((value.type)))
705
else if (glu::
isDataTypeUintOrUVec
(type))
757
else if (glu::
isDataTypeUintOrUVec
(type))
812
else if (glu::
isDataTypeUintOrUVec
(a.type))
[
all
...]
es3fShaderOperatorTests.cpp
[
all
...]
/external/deqp/framework/opengl/
gluShaderUtil.hpp
197
inline bool
isDataTypeUintOrUVec
(DataType dataType) { return (dataType >= TYPE_UINT) && (dataType <= TYPE_UINT_VEC4); }
/external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp
589
else if (glu::
isDataTypeUintOrUVec
((value.type)))
622
else if (glu::
isDataTypeUintOrUVec
((value.type)))
656
else if (glu::
isDataTypeUintOrUVec
(type))
711
else if (glu::
isDataTypeUintOrUVec
(a.type))
[
all
...]
es31fProgramInterfaceDefinition.cpp
199
return glu::isDataTypeIntOrIVec(varType.getBasicType()) || glu::
isDataTypeUintOrUVec
(varType.getBasicType());
es31fShaderSharedVarTests.cpp
230
else if (
isDataTypeUintOrUVec
(m_basicType))
es31fUniformLocationTests.cpp
204
else if (glu::
isDataTypeUintOrUVec
(adjustedType))
[
all
...]
es31fShaderIntegerFunctionTests.cpp
142
const bool isUnsigned = glu::
isDataTypeUintOrUVec
(dataType);
[
all
...]
es31fSSBOLayoutCase.cpp
[
all
...]
/external/deqp/modules/glshared/
glsShaderExecUtil.cpp
487
else if (glu::
isDataTypeUintOrUVec
(basicType))
732
else if (glu::
isDataTypeUintOrUVec
(basicType))
[
all
...]
glsShaderLibraryCase.cpp
885
DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) ||
isDataTypeUintOrUVec
(dataType) || isDataTypeBoolOrBVec(dataType));
[
all
...]
glsLongStressCase.cpp
825
else if (glu::
isDataTypeUintOrUVec
(spec.type))
[
all
...]
Completed in 416 milliseconds