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  /frameworks/native/opengl/libagl/
primitives.cpp 220 c->lighting.lightTriangle = lightPrimitive[index];
538 c->lighting.lightTriangle(c, v0, v1, v1);
592 c->lighting.lightTriangle(c, v0, v1, v2);
607 c->lighting.lightTriangle(c, v0, v1, v2);
    [all...]
context.h 337 void (*lightTriangle)(ogles_context_t* c,

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