/external/chromium_org/third_party/skia/src/core/ |
SkMaskGamma.cpp | 15 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE { 17 return luminance; 26 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const SK_OVERRIDE { 27 return SkScalarPow(luminance, gamma); 35 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE { 39 if (luminance <= 0.04045f) { 40 return luminance / 12.92f; 42 return SkScalarPow((luminance + 0.055f) / 1.055f, 87 //Contrast value tapers off to 0 as the src luminance becomes white
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SkMaskGamma.h | 20 * Luma is used to specify a linear luminance value [0.0, 1.0]. 21 * Luminance is used to specify a luminance value in an arbitrary color space [0.0, 1.0]. 27 /** Converts a color component luminance in the color space to a linear luma. */ 28 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const = 0; 29 /** Converts a linear luma to a color component luminance in the color space. */ 32 /** Converts a color to a luminance value. */ 34 const SkColorSpaceLuminance& luminance = Fetch(gamma); local 35 SkScalar r = luminance.toLuma(gamma, SkIntToScalar(SkColorGetR(c)) / 255); 36 SkScalar g = luminance.toLuma(gamma, SkIntToScalar(SkColorGetG(c)) / 255) [all...] |
/external/skia/src/core/ |
SkMaskGamma.cpp | 15 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE { 17 return luminance; 26 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const SK_OVERRIDE { 27 return SkScalarPow(luminance, gamma); 35 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE { 39 if (luminance <= 0.04045f) { 40 return luminance / 12.92f; 42 return SkScalarPow((luminance + 0.055f) / 1.055f, 87 //Contrast value tapers off to 0 as the src luminance becomes white
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SkMaskGamma.h | 20 * Luma is used to specify a linear luminance value [0.0, 1.0]. 21 * Luminance is used to specify a luminance value in an arbitrary color space [0.0, 1.0]. 27 /** Converts a color component luminance in the color space to a linear luma. */ 28 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const = 0; 29 /** Converts a linear luma to a color component luminance in the color space. */ 32 /** Converts a color to a luminance value. */ 34 const SkColorSpaceLuminance& luminance = Fetch(gamma); local 35 SkScalar r = luminance.toLuma(gamma, SkIntToScalar(SkColorGetR(c)) / 255); 36 SkScalar g = luminance.toLuma(gamma, SkIntToScalar(SkColorGetG(c)) / 255) [all...] |
/external/qemu/distrib/sdl-1.2.15/test/ |
testoverlay.c | 21 int luminance; variable 35 void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance) 62 if (luminance!=100) 64 yuv[0]=yuv[0]*luminance/100; 81 void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) 106 RGBtoYUV(p, yuv, monochrome, luminance); 121 void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) 146 RGBtoYUV(p,yuv, monochrome, luminance); 161 void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) 176 RGBtoYUV(p, yuv, monochrome, luminance); [all...] |
testoverlay2.c | 58 void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance) 85 if (luminance!=100) 87 yuv[0]=yuv[0]*luminance/100; 93 void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) 111 RGBtoYUV(p, yuv, monochrome, luminance); 126 void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) 144 RGBtoYUV(p,yuv, monochrome, luminance); 159 void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) 174 RGBtoYUV(p, yuv, monochrome, luminance); 192 void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) [all...] |
/external/chromium_org/third_party/webrtc/modules/video_processing/main/test/unit_test/ |
writeYUV420file.m | 12 % Write luminance
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readYUV420file.m | 12 % nPx bytes luminance, nPx/4 bytes U, nPx/4 bytes V 31 % Store luminance
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/external/chromium_org/third_party/skia/tools/skpdiff/ |
generate_pmetric_tables.py | 20 def contrast_sensitivity(cycles_per_degree, luminance): 21 a = 440.0 * pow(1.0 + 0.7 / luminance, -0.2) 22 b = 0.3 * pow(1 + 100.0 / luminance, 0.15)
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SkPMetric.cpp | 160 static float contrast_sensitivity(float cyclesPerDegree, float luminance) { 161 float a = 440.0f * powf(1.0f + 0.7f / luminance, -0.2f); 162 float b = 0.3f * powf(1.0f + 100.0f / luminance, 0.15f);
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/external/skia/tools/skpdiff/ |
generate_pmetric_tables.py | 20 def contrast_sensitivity(cycles_per_degree, luminance): 21 a = 440.0 * pow(1.0 + 0.7 / luminance, -0.2) 22 b = 0.3 * pow(1 + 100.0 / luminance, 0.15)
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SkPMetric.cpp | 160 static float contrast_sensitivity(float cyclesPerDegree, float luminance) { 161 float a = 440.0f * powf(1.0f + 0.7f / luminance, -0.2f); 162 float b = 0.3f * powf(1.0f + 100.0f / luminance, 0.15f);
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/external/skia/src/gpu/effects/ |
GrDistanceFieldTextureEffect.cpp | 113 kFloat_GrSLType, "Luminance", 142 float luminance = dfTexEffect.getLuminance(); variable 143 if (luminance != fLuminance) { 144 uman.set1f(fLuminanceUni, luminance); 145 fLuminance = luminance; 173 float luminance, 179 , fLuminance(luminance)
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/frameworks/base/libs/hwui/ |
GammaFontRenderer.cpp | 30 static int luminance(const SkPaint* paint) { function in namespace:android::uirenderer 109 const int l = luminance(paint); 248 const int l = luminance(paint);
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrDistanceFieldTextureEffect.cpp | 119 kFloat_GrSLType, "Luminance", 148 float luminance = dfTexEffect.getLuminance(); variable 149 if (luminance != fLuminance) { 150 pdman.set1f(fLuminanceUni, luminance); 151 fLuminance = luminance; 180 float luminance, 186 , fLuminance(luminance)
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
armVCM4P2_SetPredDir_s.s | 39 ; * alpha blocks spatially corresponding to luminance
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/ |
armVCM4P2_SetPredDir_s.s | 39 ; * alpha blocks spatially corresponding to luminance
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texfilter.c | 3455 GLfloat luminance = 1.0F; local [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfilter.c | 3455 GLfloat luminance = 1.0F; local [all...] |
/external/chromium_org/chrome/browser/extensions/ |
bookmark_app_helper.cc | 80 // luminance of |color|. 81 unsigned char luminance = color_utils::GetLuminanceForColor(color_); variable 85 luminance > kLuminanceThreshold ? SK_ColorBLACK : SK_ColorWHITE,
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/external/chromium_org/third_party/mesa/src/docs/ |
MESA_texture_signed_rgba.spec | 64 2) Should the full set of signed formats (alpha, luminance, rgb, etc.) 68 universal format, rgba. alpha/luminance can't be trivially supported
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/external/mesa3d/docs/ |
MESA_texture_signed_rgba.spec | 64 2) Should the full set of signed formats (alpha, luminance, rgb, etc.) 68 universal format, rgba. alpha/luminance can't be trivially supported
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
pack.c | 1264 GLfloat *luminance; local [all...] |
/external/mesa3d/src/mesa/main/ |
pack.c | 1264 GLfloat *luminance; local [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
formatutils.cpp | 311 static InternalFormat LUMAFormat(GLuint luminance, GLuint alpha, GLenum format, GLenum type, GLenum componentType, 317 formatInfo.luminanceBits = luminance; 319 formatInfo.pixelBytes = (luminance + alpha) / 8; 320 formatInfo.componentCount = ((luminance > 0) ? 1 : 0) + ((alpha > 0) ? 1 : 0); [all...] |