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  /external/chromium_org/third_party/skia/src/core/
SkMaskGamma.cpp 15 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE {
17 return luminance;
26 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const SK_OVERRIDE {
27 return SkScalarPow(luminance, gamma);
35 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE {
39 if (luminance <= 0.04045f) {
40 return luminance / 12.92f;
42 return SkScalarPow((luminance + 0.055f) / 1.055f,
87 //Contrast value tapers off to 0 as the src luminance becomes white
SkMaskGamma.h 20 * Luma is used to specify a linear luminance value [0.0, 1.0].
21 * Luminance is used to specify a luminance value in an arbitrary color space [0.0, 1.0].
27 /** Converts a color component luminance in the color space to a linear luma. */
28 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const = 0;
29 /** Converts a linear luma to a color component luminance in the color space. */
32 /** Converts a color to a luminance value. */
34 const SkColorSpaceLuminance& luminance = Fetch(gamma); local
35 SkScalar r = luminance.toLuma(gamma, SkIntToScalar(SkColorGetR(c)) / 255);
36 SkScalar g = luminance.toLuma(gamma, SkIntToScalar(SkColorGetG(c)) / 255)
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  /external/skia/src/core/
SkMaskGamma.cpp 15 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE {
17 return luminance;
26 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const SK_OVERRIDE {
27 return SkScalarPow(luminance, gamma);
35 virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE {
39 if (luminance <= 0.04045f) {
40 return luminance / 12.92f;
42 return SkScalarPow((luminance + 0.055f) / 1.055f,
87 //Contrast value tapers off to 0 as the src luminance becomes white
SkMaskGamma.h 20 * Luma is used to specify a linear luminance value [0.0, 1.0].
21 * Luminance is used to specify a luminance value in an arbitrary color space [0.0, 1.0].
27 /** Converts a color component luminance in the color space to a linear luma. */
28 virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const = 0;
29 /** Converts a linear luma to a color component luminance in the color space. */
32 /** Converts a color to a luminance value. */
34 const SkColorSpaceLuminance& luminance = Fetch(gamma); local
35 SkScalar r = luminance.toLuma(gamma, SkIntToScalar(SkColorGetR(c)) / 255);
36 SkScalar g = luminance.toLuma(gamma, SkIntToScalar(SkColorGetG(c)) / 255)
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  /external/qemu/distrib/sdl-1.2.15/test/
testoverlay.c 21 int luminance; variable
35 void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
62 if (luminance!=100)
64 yuv[0]=yuv[0]*luminance/100;
81 void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
106 RGBtoYUV(p, yuv, monochrome, luminance);
121 void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
146 RGBtoYUV(p,yuv, monochrome, luminance);
161 void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
176 RGBtoYUV(p, yuv, monochrome, luminance);
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testoverlay2.c 58 void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
85 if (luminance!=100)
87 yuv[0]=yuv[0]*luminance/100;
93 void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
111 RGBtoYUV(p, yuv, monochrome, luminance);
126 void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
144 RGBtoYUV(p,yuv, monochrome, luminance);
159 void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
174 RGBtoYUV(p, yuv, monochrome, luminance);
192 void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
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  /external/chromium_org/third_party/webrtc/modules/video_processing/main/test/unit_test/
writeYUV420file.m 12 % Write luminance
readYUV420file.m 12 % nPx bytes luminance, nPx/4 bytes U, nPx/4 bytes V
31 % Store luminance
  /external/chromium_org/third_party/skia/tools/skpdiff/
generate_pmetric_tables.py 20 def contrast_sensitivity(cycles_per_degree, luminance):
21 a = 440.0 * pow(1.0 + 0.7 / luminance, -0.2)
22 b = 0.3 * pow(1 + 100.0 / luminance, 0.15)
SkPMetric.cpp 160 static float contrast_sensitivity(float cyclesPerDegree, float luminance) {
161 float a = 440.0f * powf(1.0f + 0.7f / luminance, -0.2f);
162 float b = 0.3f * powf(1.0f + 100.0f / luminance, 0.15f);
  /external/skia/tools/skpdiff/
generate_pmetric_tables.py 20 def contrast_sensitivity(cycles_per_degree, luminance):
21 a = 440.0 * pow(1.0 + 0.7 / luminance, -0.2)
22 b = 0.3 * pow(1 + 100.0 / luminance, 0.15)
SkPMetric.cpp 160 static float contrast_sensitivity(float cyclesPerDegree, float luminance) {
161 float a = 440.0f * powf(1.0f + 0.7f / luminance, -0.2f);
162 float b = 0.3f * powf(1.0f + 100.0f / luminance, 0.15f);
  /external/skia/src/gpu/effects/
GrDistanceFieldTextureEffect.cpp 113 kFloat_GrSLType, "Luminance",
142 float luminance = dfTexEffect.getLuminance(); variable
143 if (luminance != fLuminance) {
144 uman.set1f(fLuminanceUni, luminance);
145 fLuminance = luminance;
173 float luminance,
179 , fLuminance(luminance)
  /frameworks/base/libs/hwui/
GammaFontRenderer.cpp 30 static int luminance(const SkPaint* paint) { function in namespace:android::uirenderer
109 const int l = luminance(paint);
248 const int l = luminance(paint);
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrDistanceFieldTextureEffect.cpp 119 kFloat_GrSLType, "Luminance",
148 float luminance = dfTexEffect.getLuminance(); variable
149 if (luminance != fLuminance) {
150 pdman.set1f(fLuminanceUni, luminance);
151 fLuminance = luminance;
180 float luminance,
186 , fLuminance(luminance)
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
armVCM4P2_SetPredDir_s.s 39 ; * alpha blocks spatially corresponding to luminance
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
armVCM4P2_SetPredDir_s.s 39 ; * alpha blocks spatially corresponding to luminance
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.c 3455 GLfloat luminance = 1.0F; local
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  /external/mesa3d/src/mesa/swrast/
s_texfilter.c 3455 GLfloat luminance = 1.0F; local
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  /external/chromium_org/chrome/browser/extensions/
bookmark_app_helper.cc 80 // luminance of |color|.
81 unsigned char luminance = color_utils::GetLuminanceForColor(color_); variable
85 luminance > kLuminanceThreshold ? SK_ColorBLACK : SK_ColorWHITE,
  /external/chromium_org/third_party/mesa/src/docs/
MESA_texture_signed_rgba.spec 64 2) Should the full set of signed formats (alpha, luminance, rgb, etc.)
68 universal format, rgba. alpha/luminance can't be trivially supported
  /external/mesa3d/docs/
MESA_texture_signed_rgba.spec 64 2) Should the full set of signed formats (alpha, luminance, rgb, etc.)
68 universal format, rgba. alpha/luminance can't be trivially supported
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
pack.c 1264 GLfloat *luminance; local
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  /external/mesa3d/src/mesa/main/
pack.c 1264 GLfloat *luminance; local
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  /external/chromium_org/third_party/angle/src/libGLESv2/
formatutils.cpp 311 static InternalFormat LUMAFormat(GLuint luminance, GLuint alpha, GLenum format, GLenum type, GLenum componentType,
317 formatInfo.luminanceBits = luminance;
319 formatInfo.pixelBytes = (luminance + alpha) / 8;
320 formatInfo.componentCount = ((luminance > 0) ? 1 : 0) + ((alpha > 0) ? 1 : 0);
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