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Searched
refs:mCurrentBuffers
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
InputLayoutCache.cpp
49
mCurrentBuffers
[i] = NULL;
82
mCurrentBuffers
[i] = NULL;
203
if (buffer !=
mCurrentBuffers
[i] || vertexStride != mCurrentVertexStrides[i] ||
210
mCurrentBuffers
[i] = buffer;
219
mDeviceContext->IASetVertexBuffers(minDiff, maxDiff - minDiff + 1,
mCurrentBuffers
+ minDiff,
InputLayoutCache.h
76
ID3D11Buffer *
mCurrentBuffers
[gl::MAX_VERTEX_ATTRIBS];
/frameworks/av/include/media/stagefright/
SurfaceMediaSource.h
177
//
mCurrentBuffers
is a list of the graphic buffers that are being used by
182
Vector<sp<GraphicBuffer> >
mCurrentBuffers
;
/frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp
356
mCurrentBuffers
.push_back(mSlots[mCurrentSlot].mGraphicBuffer);
400
for (size_t i = 0; i <
mCurrentBuffers
.size(); i++) {
401
if (
mCurrentBuffers
[i]->handle == bufferHandle) {
402
mCurrentBuffers
.removeAt(i);
Completed in 243 milliseconds