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    Searched refs:mCurrentBuffers (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
InputLayoutCache.cpp 49 mCurrentBuffers[i] = NULL;
82 mCurrentBuffers[i] = NULL;
203 if (buffer != mCurrentBuffers[i] || vertexStride != mCurrentVertexStrides[i] ||
210 mCurrentBuffers[i] = buffer;
219 mDeviceContext->IASetVertexBuffers(minDiff, maxDiff - minDiff + 1, mCurrentBuffers + minDiff,
InputLayoutCache.h 76 ID3D11Buffer *mCurrentBuffers[gl::MAX_VERTEX_ATTRIBS];
  /frameworks/av/include/media/stagefright/
SurfaceMediaSource.h 177 // mCurrentBuffers is a list of the graphic buffers that are being used by
182 Vector<sp<GraphicBuffer> > mCurrentBuffers;
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 356 mCurrentBuffers.push_back(mSlots[mCurrentSlot].mGraphicBuffer);
400 for (size_t i = 0; i < mCurrentBuffers.size(); i++) {
401 if (mCurrentBuffers[i]->handle == bufferHandle) {
402 mCurrentBuffers.removeAt(i);

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