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    Searched refs:mDeviceContext (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
InputLayoutCache.cpp 45 mDeviceContext = NULL;
64 mDeviceContext = context;
94 if (!mDevice || !mDeviceContext)
180 mDeviceContext->IASetInputLayout(inputLayout);
219 mDeviceContext->IASetVertexBuffers(minDiff, maxDiff - minDiff + 1, mCurrentBuffers + minDiff,
Renderer11.cpp 103 mDeviceContext = NULL;
182 &mDeviceContext);
201 &mDeviceContext);
303 mInputLayoutCache.initialize(mDevice, mDeviceContext);
388 mDeviceContext->End(mSyncQuery);
389 mDeviceContext->Flush();
393 result = mDeviceContext->GetData(mSyncQuery, NULL, 0, D3D11_ASYNC_GETDATA_DONOTFLUSH);
407 mDeviceContext->Flush();
450 mDeviceContext->PSSetSamplers(index, 1, &dxSamplerState);
472 mDeviceContext->VSSetSamplers(index, 1, &dxSamplerState)
    [all...]
InputLayoutCache.h 96 ID3D11DeviceContext *mDeviceContext;
Renderer11.h 185 ID3D11DeviceContext *getDeviceContext() { return mDeviceContext; };
337 ID3D11DeviceContext *mDeviceContext;

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