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    Searched refs:mDisplayListData (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
DisplayListRenderer.cpp 37 , mDisplayListData(NULL)
46 LOG_ALWAYS_FATAL_IF(mDisplayListData,
58 DisplayListData* data = mDisplayListData;
59 mDisplayListData = 0;
66 LOG_ALWAYS_FATAL_IF(mDisplayListData,
68 mDisplayListData = new DisplayListData();
93 mDisplayListData->functors.add(functor);
195 mDisplayListData->ref(layerHandle);
286 mDisplayListData->ref(left);
287 mDisplayListData->ref(top)
    [all...]
RenderNode.cpp 70 if (mDisplayListData) {
71 for (size_t i = 0; i < mDisplayListData->children().size(); i++) {
72 mDisplayListData->children()[i]->mRenderNode->debugDumpLayers(prefix);
80 , mDisplayListData(0)
118 if (mDisplayListData) {
120 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
121 mDisplayListData->displayListOps[i]->output(level, flags);
133 if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
134 size += mDisplayListData->getUsedSize()
    [all...]
DisplayListRenderer.h 175 LinearAllocator& alloc() { return mDisplayListData->allocator; }
191 T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T));
211 mDisplayListData->paths.add(pathCopy);
213 if (mDisplayListData->sourcePaths.indexOf(path) < 0) {
215 mDisplayListData->sourcePaths.add(path);
251 mDisplayListData->paints.add(paintCopy);
266 mDisplayListData->regions.add(regionCopy);
277 mDisplayListData->bitmapResources.add(bitmap);
283 mDisplayListData->ownedBitmapResources.add(bitmap);
289 mDisplayListData->patchResources.add(patch)
    [all...]
RenderNode.h 118 return mDisplayListData && !mDisplayListData->isEmpty();
122 return mDisplayListData && mDisplayListData->projectionReceiveIndex >= 0;
261 DisplayListData* mDisplayListData;
283 // mDisplayListData, not mStagingDisplayListData.

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