HomeSort by relevance Sort by last modified time
    Searched refs:mFBOId (Results 1 - 2 of 2) sorted by null

  /frameworks/rs/driver/
rsdFrameBufferObj.cpp 30 mFBOId = 0;
43 if(mFBOId != 0) {
44 glDeleteFramebuffers(1, &mFBOId);
137 if(mFBOId == 0) {
138 RSD_CALL_GL(glGenFramebuffers, 1, &mFBOId);
140 RSD_CALL_GL(glBindFramebuffer, GL_FRAMEBUFFER, mFBOId);
rsdFrameBufferObj.h 43 uint32_t mFBOId;

Completed in 1204 milliseconds