OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:mFrameAvailableCondition
(Results
1 - 7
of
7
) sorted by null
/frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL.h
115
mFrameAvailableCondition
.wait(mMutex);
137
mFrameAvailableCondition
.signal();
150
Condition
mFrameAvailableCondition
;
/frameworks/av/include/media/stagefright/
AudioSource.h
73
Condition
mFrameAvailableCondition
;
SurfaceMediaSource.h
229
//
mFrameAvailableCondition
condition used to indicate whether there
231
Condition
mFrameAvailableCondition
;
CameraSource.h
194
Condition
mFrameAvailableCondition
;
/frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp
211
mFrameAvailableCondition
.signal();
301
mFrameAvailableCondition
.wait(mMutex);
457
mFrameAvailableCondition
.broadcast();
475
mFrameAvailableCondition
.signal();
AudioSource.cpp
158
mFrameAvailableCondition
.signal();
224
mFrameAvailableCondition
.wait(mLock);
363
mFrameAvailableCondition
.signal();
CameraSource.cpp
718
mFrameAvailableCondition
.signal();
825
mFrameAvailableCondition
.waitRelative(mLock,
899
mFrameAvailableCondition
.signal();
Completed in 111 milliseconds