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    Searched refs:m_mapping (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderGeometryMap.cpp 54 m_mapping.last().m_renderer->mapLocalToContainer(container, transformState, ApplyContainerFlip | m_mapCoordinatesFlags);
61 bool foundContainer = !container || (m_mapping.size() && m_mapping[0].m_renderer == container);
64 for (int i = m_mapping.size() - 1; i >= 0; --i) {
65 const RenderGeometryMapStep& currentStep = m_mapping[i];
111 if (!hasFixedPositionStep() && !hasTransformStep() && !hasNonUniformStep() && (!container || (m_mapping.size() && container == m_mapping[0].m_renderer)))
120 if (m_mapping.size() > 0) {
121 const RenderObject* lastRenderer = m_mapping.last().m_renderer;
143 for (int i = m_mapping.size() - 1; i >= 0; --i)
    [all...]
RenderGeometryMap.h 101 RenderGeometryMapSteps m_mapping; member in class:blink::RenderGeometryMap
  /external/chromium_org/third_party/WebKit/Source/modules/gamepad/
GamepadCommon.h 53 const String& mapping() const { return m_mapping; }
54 void setMapping(const String& val) { m_mapping = val; }
64 String m_mapping; member in class:blink::GamepadCommon

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