HomeSort by relevance Sort by last modified time
    Searched refs:m_optimizedResult (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 176 , m_optimizedResult (-1.0f, -1.0f)
204 ShaderPerformanceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResult : m_unoptimizedResult; }
214 ShaderPerformanceMeasurer::Result m_optimizedResult;
282 const float optimizedRelevantResult = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_optimizedResult.megaVertPerSec : m_optimizedResult.megaFragPerSec;
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 179 , m_optimizedResult (-1.0f, -1.0f)
207 ShaderPerformanceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResult : m_unoptimizedResult; }
217 ShaderPerformanceMeasurer::Result m_optimizedResult;
285 const float optimizedRelevantResult = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_optimizedResult.megaVertPerSec : m_optimizedResult.megaFragPerSec;
    [all...]

Completed in 768 milliseconds