/external/chromium_org/third_party/mesa/src/src/glsl/ |
ir_builder.h | 77 ir_variable *make_temp(const glsl_type *type, const char *name);
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ir_builder.cpp | 38 ir_factory::make_temp(const glsl_type *type, const char *name) function in class:ir_builder::ir_factory
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/external/mesa3d/src/glsl/ |
ir_builder.h | 77 ir_variable *make_temp(const glsl_type *type, const char *name);
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ir_builder.cpp | 38 ir_factory::make_temp(const glsl_type *type, const char *name) function in class:ir_builder::ir_factory
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
ff_fragment_shader.cpp | 829 ir_variable *temp_var = p->make_temp(glsl_type::vec4_type, "texenv_combine"); 936 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, 1002 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, [all...] |
ffvertex_prog.c | 636 static struct ureg make_temp( struct tnl_program *p, struct ureg reg ) function 918 struct ureg tmp = make_temp(p, material_diffuse); 1066 _col0 = make_temp(p, get_scenecolor(p, 0)); 1068 _col1 = make_temp(p, get_identity_param(p)); 1084 _bfc0 = make_temp(p, get_scenecolor(p, 1)); 1086 _bfc1 = make_temp(p, get_identity_param(p)); [all...] |
/external/mesa3d/src/mesa/main/ |
ff_fragment_shader.cpp | 829 ir_variable *temp_var = p->make_temp(glsl_type::vec4_type, "texenv_combine"); 936 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, 1002 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, [all...] |
ffvertex_prog.c | 636 static struct ureg make_temp( struct tnl_program *p, struct ureg reg ) function 918 struct ureg tmp = make_temp(p, material_diffuse); 1066 _col0 = make_temp(p, get_scenecolor(p, 0)); 1068 _col1 = make_temp(p, get_identity_param(p)); 1084 _bfc0 = make_temp(p, get_scenecolor(p, 1)); 1086 _bfc1 = make_temp(p, get_identity_param(p)); [all...] |