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    Searched refs:meshElementCount (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/font/
CacheTexture.h 145 uint32_t meshElementCount() const {
  /frameworks/base/libs/hwui/
LayerRenderer.cpp 135 mLayer->meshElementCount = 0;
153 if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
161 mLayer->meshElementCount = elementCount;
Layer.cpp 49 meshElementCount = 0;
Layer.h 322 GLsizei meshElementCount;
FontRenderer.cpp 522 glDrawElements(GL_TRIANGLES, texture->meshElementCount(),
OpenGLRenderer.cpp     [all...]

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