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    Searched refs:newMesh (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
PatchCache.cpp 187 void PatchCache::setupMesh(Patch* newMesh, TextureVertex* vertices) {
192 uint32_t size = newMesh->getSize();
220 newMesh->offset = (GLintptr) (block->offset);
221 newMesh->textureOffset = newMesh->offset + gMeshTextureOffset;
222 glBufferSubData(GL_ARRAY_BUFFER, newMesh->offset, size, vertices);
249 Patch* newMesh = new Patch();
254 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
257 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
262 setupMesh(newMesh, vertices)
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PatchCache.h 162 void setupMesh(Patch* newMesh, TextureVertex* vertices);
  /frameworks/base/rs/java/android/renderscript/
Mesh.java 388 Mesh newMesh = new Mesh(id, mRS);
389 newMesh.mVertexBuffers = vertexBuffers;
390 newMesh.mIndexBuffers = indexBuffers;
391 newMesh.mPrimitives = primitives;
393 return newMesh;
532 Mesh newMesh = new Mesh(id, mRS);
533 newMesh.mVertexBuffers = vertexBuffers;
534 newMesh.mIndexBuffers = indexBuffers;
535 newMesh.mPrimitives = primitives;
537 return newMesh;
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